Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c)

This commit is contained in:
Marcus Huderle
2018-12-25 11:02:41 -06:00
parent c7971ecb20
commit dcbc8db6a3
31 changed files with 1055 additions and 1301 deletions

View File

@@ -162,7 +162,7 @@
#define FLAG_0x09A 0x9A
#define FLAG_0x09B 0x9B
#define FLAG_0x09C 0x9C
#define FLAG_0x09D 0x9D
#define FLAG_FORCE_MIRAGE_TOWER_VISIBLE 0x9D
#define FLAG_0x09E 0x9E
#define FLAG_0x09F 0x9F
#define FLAG_0x0A0 0xA0
@@ -344,7 +344,7 @@
#define FLAG_0x14B 0x14B
#define FLAG_0x14C 0x14C
#define FLAG_0x14D 0x14D
#define FLAG_0x14E 0x14E
#define FLAG_MIRAGE_TOWER_VISIBLE 0x14E
#define FLAG_0x14F 0x14F// PLAYER CHOSE CLAW FOSSIL
#define FLAG_0x150 0x150// PLAYER CHOSE ROOT FOSSIL
#define FLAG_0x151 0x151
@@ -804,7 +804,7 @@
#define FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN 0x368
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT 0x369
#define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL 0x36A
#define FLAG_HIDE_ROUTE_111_DESERT_RIVAL 0x36B
#define FLAG_HIDE_ROUTE_111_PLAYER_DESCENT 0x36B
#define FLAG_HIDE_ROUTE_111_DESERT_FOSSIL 0x36C
#define FLAG_HIDE_MT_CHIMNEY_TRAINERS 0x36D
#define FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT 0x36E

8
include/mirage_tower.h Normal file
View File

@@ -0,0 +1,8 @@
#ifndef GUARD_MIRAGE_TOWER_H
#define GUARD_MIRAGE_TOWER_H
void ClearMirageTowerPulseBlendEffect(void);
void ClearMirageTowerPulseBlend(void);
void TryStartMirageTowerPulseBlendEffect(void);
#endif // GUARD_MIRAGE_TOWER_H

View File

@@ -1,45 +1,44 @@
#ifndef GUARD_ROULETTE_UTIL_H
#define GUARD_ROULETTE_UTIL_H
struct InnerStruct203CF18_3
struct PulseBlendSettings
{
u16 unk0;
u16 unk2;
u8 unk4;
u8 unk5;
u8 unk6;
s8 unk7_0:4;
s8 unk7_4:2;
s8 unk7_6:1;
u16 blendColor;
u16 paletteOffset;
u8 numColors;
u8 delay;
u8 numFadeCycles;
s8 maxBlendCoeff:4;
s8 fadeType:2;
s8 restorePaletteOnUnload:1;
s8 unk7_7:1;
};
struct InnerStruct203CF18_2
struct PulseBlendPalette
{
u8 unk0;
u8 unk1_0:4;
u8 unk1_4:1;
u8 paletteSelector;
u8 blendCoeff:4;
u8 fadeDirection:1;
s8 unk1_5:1;
s8 unk1_6:1;
u32 unk1_7:1;
u8 unk2;
u8 unk3;
struct InnerStruct203CF18_3 unk4;
s8 available:1;
u32 inUse:1;
u8 delayCounter;
u8 fadeCycleCounter;
struct PulseBlendSettings pulseBlendSettings;
};
// structures
struct InnerStruct203CF18
struct PulseBlend
{
u16 unk0;
struct InnerStruct203CF18_2 unk4[16];
u16 usedPulseBlendPalettes;
struct PulseBlendPalette pulseBlendPalettes[16];
};
int sub_8151B68(struct InnerStruct203CF18 *, const struct InnerStruct203CF18_3 *);
void sub_8151B3C(struct InnerStruct203CF18 *);
void sub_8151CA8(struct InnerStruct203CF18 *, u16, u8);
void sub_8151C50(struct InnerStruct203CF18 *, u16, u8);
void sub_8151D28(struct InnerStruct203CF18 *, u16, u8);
void sub_8151E50(struct InnerStruct203CF18 *);
int InitPulseBlendPaletteSettings(struct PulseBlend *, const struct PulseBlendSettings *);
void InitPulseBlend(struct PulseBlend *);
void MarkUsedPulseBlendPalettes(struct PulseBlend *, u16, u8);
void UnloadUsedPulseBlendPalettes(struct PulseBlend *, u16, u8);
void UnmarkUsedPulseBlendPalettes(struct PulseBlend *, u16, u8);
void UpdatePulseBlend(struct PulseBlend *);
void sub_8152008(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height);
void sub_8152058(u16 *dest, u16 *src, u8 left, u8 top, u8 width, u8 height);