Document aqua/magma hideout scripts

This commit is contained in:
GriffinR
2019-11-01 03:41:55 -04:00
committed by huderlem
parent 6eaac9ea9d
commit dd01942c4f
70 changed files with 567 additions and 540 deletions

View File

@@ -1288,7 +1288,7 @@ void BattleSetup_StartTrainerBattle(void)
sNoOfPossibleTrainerRetScripts = gNoOfApproachingTrainers;
gNoOfApproachingTrainers = 0;
sShouldCheckTrainerBScript = FALSE;
gUnknown_03006080 = 0;
gWhichTrainerToFaceAfterBattle = 0;
gMain.savedCallback = CB2_EndTrainerBattle;
if (InBattlePyramid() || InTrainerHillChallenge())
@@ -1391,7 +1391,7 @@ const u8 *BattleSetup_GetTrainerPostBattleScript(void)
sShouldCheckTrainerBScript = FALSE;
if (sTrainerBBattleScriptRetAddr != NULL)
{
gUnknown_03006080 = 1;
gWhichTrainerToFaceAfterBattle = 1;
return sTrainerBBattleScriptRetAddr;
}
}
@@ -1399,7 +1399,7 @@ const u8 *BattleSetup_GetTrainerPostBattleScript(void)
{
if (sTrainerABattleScriptRetAddr != NULL)
{
gUnknown_03006080 = 0;
gWhichTrainerToFaceAfterBattle = 0;
return sTrainerABattleScriptRetAddr;
}
}

View File

@@ -34,7 +34,7 @@
#include "event_obj_lock.h"
#include "fldeff.h"
extern const u16 gUnknown_82EC7CC[];
extern const u16 gOrbEffectBackgroundLayerFlags[];
// This file's functions.
static void sub_8080B9C(u8);
@@ -800,7 +800,7 @@ static void SetFlashScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 c
}
}
static void SetFlash2ScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right)
static void SetOrbFlashScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right)
{
if (y <= 160)
{
@@ -816,17 +816,17 @@ static void SetFlash2ScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s3
}
}
static void SetFlash2ScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius)
static void SetOrbFlashScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius)
{
s32 r = radius;
s32 v2 = radius;
s32 v3 = 0;
while (r >= v3)
{
SetFlash2ScanlineEffectWindowBoundary(dest, centerY - v3, centerX - r, centerX + r);
SetFlash2ScanlineEffectWindowBoundary(dest, centerY + v3, centerX - r, centerX + r);
SetFlash2ScanlineEffectWindowBoundary(dest, centerY - r, centerX - v3, centerX + v3);
SetFlash2ScanlineEffectWindowBoundary(dest, centerY + r, centerX - v3, centerX + v3);
SetOrbFlashScanlineEffectWindowBoundary(dest, centerY - v3, centerX - r, centerX + r);
SetOrbFlashScanlineEffectWindowBoundary(dest, centerY + v3, centerX - r, centerX + r);
SetOrbFlashScanlineEffectWindowBoundary(dest, centerY - r, centerX - v3, centerX + v3);
SetOrbFlashScanlineEffectWindowBoundary(dest, centerY + r, centerX - v3, centerX + v3);
v2 -= (v3 * 2) - 1;
v3++;
if (v2 < 0)
@@ -878,18 +878,18 @@ static void UpdateFlashLevelEffect(u8 taskId)
}
}
static void UpdateFlash2LevelEffect(u8 taskId)
static void UpdateOrbFlashEffect(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 0:
SetFlash2ScanlineEffectWindowBoundaries(gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer], tFlashCenterX, tFlashCenterY, tCurFlashRadius);
SetOrbFlashScanlineEffectWindowBoundaries(gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer], tFlashCenterX, tFlashCenterY, tCurFlashRadius);
data[0] = 1;
break;
case 1:
SetFlash2ScanlineEffectWindowBoundaries(gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer], tFlashCenterX, tFlashCenterY, tCurFlashRadius);
SetOrbFlashScanlineEffectWindowBoundaries(gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer], tFlashCenterX, tFlashCenterY, tCurFlashRadius);
data[0] = 0;
tCurFlashRadius += tFlashRadiusDelta;
if (tCurFlashRadius > tDestFlashRadius)
@@ -948,7 +948,7 @@ static u8 sub_80AFFDC(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 dest
static u8 sub_80B003C(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta)
{
u8 taskId = CreateTask(UpdateFlash2LevelEffect, 80);
u8 taskId = CreateTask(UpdateOrbFlashEffect, 80);
s16 *data = gTasks[taskId].data;
tCurFlashRadius = initialFlashRadius;
@@ -1063,12 +1063,12 @@ void sub_80B0268(void)
CreateTask(sub_80B01BC, 10);
}
static void sub_80B028C(u8 a1)
static void LoadOrbEffectPalette(bool8 blueOrb)
{
int i;
u16 color[1];
if (!a1)
if (!blueOrb)
color[0] = RGB_RED;
else
color[0] = RGB_BLUE;
@@ -1079,12 +1079,12 @@ static void sub_80B028C(u8 a1)
}
}
static bool8 sub_80B02C8(u16 a1)
static bool8 sub_80B02C8(u16 shakeDir)
{
u8 lo = REG_BLDALPHA & 0xFF;
u8 hi = REG_BLDALPHA >> 8;
if (a1)
if (shakeDir != 0)
{
if (lo)
{
@@ -1107,58 +1107,69 @@ static bool8 sub_80B02C8(u16 a1)
return FALSE;
}
static void sub_80B0318(u8 taskId)
#define tState data[0]
#define tBlueOrb data[1]
#define tCenterX data[2]
#define tCenterY data[3]
#define tShakeDelay data[4]
#define tShakeDir data[5]
#define tDispCnt data[6]
#define tBldCnt data[7]
#define tBldAlpha data[8]
#define tWinIn data[9]
#define tWinOut data[10]
static void Task_OrbEffect(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
switch (tState)
{
case 0:
data[6] = REG_DISPCNT;
data[7] = REG_BLDCNT;
data[8] = REG_BLDALPHA;
data[9] = REG_WININ;
data[10] = REG_WINOUT;
tDispCnt = REG_DISPCNT;
tBldCnt = REG_BLDCNT;
tBldAlpha = REG_BLDALPHA;
tWinIn = REG_WININ;
tWinOut = REG_WINOUT;
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN1_ON);
SetGpuRegBits(REG_OFFSET_BLDCNT, gUnknown_82EC7CC[0]);
SetGpuRegBits(REG_OFFSET_BLDCNT, gOrbEffectBackgroundLayerFlags[0]);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(12, 7));
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ);
SetBgTilemapPalette(0, 0, 0, 0x1E, 0x14, 0xF);
schedule_bg_copy_tilemap_to_vram(0);
SetFlash2ScanlineEffectWindowBoundaries(&gScanlineEffectRegBuffers[0][0], data[2], data[3], 1);
SetOrbFlashScanlineEffectWindowBoundaries(&gScanlineEffectRegBuffers[0][0], tCenterX, tCenterY, 1);
CpuFastSet(&gScanlineEffectRegBuffers[0], &gScanlineEffectRegBuffers[1], 480);
ScanlineEffect_SetParams(sFlashEffectParams);
data[0] = 1;
tState = 1;
break;
case 1:
sub_8199DF0(0, PIXEL_FILL(1), 0, 1);
sub_80B028C(data[1]);
sub_80B003C(data[2], data[3], 1, 160, 1, 2);
data[0] = 2;
LoadOrbEffectPalette(tBlueOrb);
sub_80B003C(tCenterX, tCenterY, 1, 160, 1, 2);
tState = 2;
break;
case 2:
if (!FuncIsActiveTask(UpdateFlash2LevelEffect))
if (!FuncIsActiveTask(UpdateOrbFlashEffect))
{
EnableBothScriptContexts();
data[0] = 3;
tState = 3;
}
break;
case 3:
InstallCameraPanAheadCallback();
SetCameraPanningCallback(NULL);
data[5] = 0;
data[4] = 4;
data[0] = 4;
tShakeDir = 0;
tShakeDelay = 4;
tState = 4;
break;
case 4:
data[4]--;
if (!data[4])
if (--tShakeDelay == 0)
{
s32 panning;
data[4] = 4;
data[5] ^= 1;
if (data[5])
tShakeDelay = 4;
tShakeDir ^= 1;
if (tShakeDir)
panning = 4;
else
panning = -4;
@@ -1167,70 +1178,81 @@ static void sub_80B0318(u8 taskId)
break;
case 6:
InstallCameraPanAheadCallback();
data[4] = 8;
data[0] = 7;
tShakeDelay = 8;
tState = 7;
break;
case 7:
data[4]--;
if (!data[4])
if (--tShakeDelay == 0)
{
data[4] = 8;
data[5] ^= 1;
if (sub_80B02C8(data[5]) == TRUE)
tShakeDelay = 8;
tShakeDir ^= 1;
if (sub_80B02C8(tShakeDir) == TRUE)
{
data[0] = 5;
tState = 5;
sub_8199DF0(0, PIXEL_FILL(0), 0, 1);
}
}
break;
case 5:
SetGpuReg(REG_OFFSET_WIN0H, 255);
SetGpuReg(REG_OFFSET_DISPCNT, data[6]);
SetGpuReg(REG_OFFSET_BLDCNT, data[7]);
SetGpuReg(REG_OFFSET_BLDALPHA, data[8]);
SetGpuReg(REG_OFFSET_WININ, data[9]);
SetGpuReg(REG_OFFSET_WINOUT, data[10]);
SetGpuReg(REG_OFFSET_DISPCNT, tDispCnt);
SetGpuReg(REG_OFFSET_BLDCNT, tBldCnt);
SetGpuReg(REG_OFFSET_BLDALPHA, tBldAlpha);
SetGpuReg(REG_OFFSET_WININ, tWinIn);
SetGpuReg(REG_OFFSET_WINOUT, tWinOut);
EnableBothScriptContexts();
DestroyTask(taskId);
break;
}
}
void sub_80B0534(void)
void DoOrbEffect(void)
{
u8 taskId = CreateTask(sub_80B0318, 80);
u8 taskId = CreateTask(Task_OrbEffect, 80);
s16 *data = gTasks[taskId].data;
if (gSpecialVar_Result == 0)
{
data[1] = 0;
data[2] = 104;
tBlueOrb = FALSE;
tCenterX = 104;
}
else if (gSpecialVar_Result == 1)
{
data[1] = 1;
data[2] = 136;
tBlueOrb = TRUE;
tCenterX = 136;
}
else if (gSpecialVar_Result == 2)
{
data[1] = 0;
data[2] = 120;
tBlueOrb = FALSE;
tCenterX = 120;
}
else
{
data[1] = 1;
data[2] = 120;
tBlueOrb = TRUE;
tCenterX = 120;
}
data[3] = 80;
tCenterY = 80;
}
void sub_80B058C(void)
void FadeOutOrbEffect(void)
{
u8 taskId = FindTaskIdByFunc(sub_80B0318);
gTasks[taskId].data[0] = 6;
u8 taskId = FindTaskIdByFunc(Task_OrbEffect);
gTasks[taskId].tState = 6;
}
#undef tState
#undef tBlueOrb
#undef tCenterX
#undef tCenterY
#undef tShakeDelay
#undef tShakeDir
#undef tDispCnt
#undef tBldCnt
#undef tBldAlpha
#undef tWinIn
#undef tWinOut
void Script_FadeOutMapMusic(void)
{
Overworld_FadeOutMapMusic();

View File

@@ -2280,7 +2280,7 @@ bool8 ScrCmd_buffertrainername(struct ScriptContext *ctx)
return FALSE;
}
void sub_809BE48(u16 npcId)
void SetMovingNpcId(u16 npcId)
{
sMovingNpcId = npcId;
}

View File

@@ -14,6 +14,7 @@
#include "util.h"
#include "battle_pyramid.h"
#include "constants/battle_setup.h"
#include "constants/event_objects.h"
#include "constants/event_object_movement_constants.h"
#include "constants/field_effects.h"
@@ -47,11 +48,11 @@ static bool8 WaitRevealHiddenTrainer(u8 taskId, struct Task *task, struct EventO
static void SpriteCB_TrainerIcons(struct Sprite *sprite);
// IWRAM common
u16 gUnknown_03006080;
u8 gUnknown_03006084[4];
u16 gWhichTrainerToFaceAfterBattle;
u8 gPostBattleMovementScript[4];
struct ApproachingTrainer gApproachingTrainers[2];
u8 gNoOfApproachingTrainers;
u8 gUnknown_030060AC;
bool8 gTrainerApproachedPlayer;
// EWRAM
EWRAM_DATA u8 gApproachingTrainerId = 0;
@@ -205,7 +206,7 @@ bool8 CheckForTrainersWantingBattle(void)
ResetTrainerOpponentIds();
ConfigureAndSetUpOneTrainerBattle(gApproachingTrainers[gNoOfApproachingTrainers - 1].eventObjectId,
gApproachingTrainers[gNoOfApproachingTrainers - 1].trainerScriptPtr);
gUnknown_030060AC = 1;
gTrainerApproachedPlayer = TRUE;
return TRUE;
}
else if (gNoOfApproachingTrainers == 2)
@@ -218,12 +219,12 @@ bool8 CheckForTrainersWantingBattle(void)
}
SetUpTwoTrainersBattle();
gApproachingTrainerId = 0;
gUnknown_030060AC = 1;
gTrainerApproachedPlayer = TRUE;
return TRUE;
}
else
{
gUnknown_030060AC = 0;
gTrainerApproachedPlayer = FALSE;
return FALSE;
}
}
@@ -764,24 +765,24 @@ u8 GetChosenApproachingTrainerEventObjectId(u8 arrayId)
return gApproachingTrainers[1].eventObjectId;
}
void sub_80B4808(void)
void PlayerFaceTrainerAfterBattle(void)
{
struct EventObject *trainerObj;
struct EventObject *eventObj;
if (gUnknown_030060AC == 1)
if (gTrainerApproachedPlayer == TRUE)
{
trainerObj = &gEventObjects[gApproachingTrainers[gUnknown_03006080].eventObjectId];
gUnknown_03006084[0] = GetFaceDirectionMovementAction(GetOppositeDirection(trainerObj->facingDirection));
gUnknown_03006084[1] = 0xFE;
ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_03006084);
eventObj = &gEventObjects[gApproachingTrainers[gWhichTrainerToFaceAfterBattle].eventObjectId];
gPostBattleMovementScript[0] = GetFaceDirectionMovementAction(GetOppositeDirection(eventObj->facingDirection));
gPostBattleMovementScript[1] = MOVEMENT_ACTION_STEP_END;
ScriptMovement_StartObjectMovementScript(EVENT_OBJ_ID_PLAYER, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gPostBattleMovementScript);
}
else
{
trainerObj = &gEventObjects[gPlayerAvatar.eventObjectId];
gUnknown_03006084[0] = GetFaceDirectionMovementAction(trainerObj->facingDirection);
gUnknown_03006084[1] = 0xFE;
ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_03006084);
eventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
gPostBattleMovementScript[0] = GetFaceDirectionMovementAction(eventObj->facingDirection);
gPostBattleMovementScript[1] = MOVEMENT_ACTION_STEP_END;
ScriptMovement_StartObjectMovementScript(EVENT_OBJ_ID_PLAYER, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gPostBattleMovementScript);
}
sub_809BE48(0xFF);
SetMovingNpcId(EVENT_OBJ_ID_PLAYER);
}