battle anim file is decompiled

This commit is contained in:
DizzyEggg
2017-10-15 23:21:59 +02:00
parent ebb2999c03
commit dd0f19476c
13 changed files with 911 additions and 1458 deletions
+5 -5
View File
@@ -4951,7 +4951,7 @@ _08172DC0:
_08172DC6:
ldr r0, =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankIdentity_permutated
bl sub_80A8364
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -5134,9 +5134,9 @@ _08172F4E:
lsrs r0, 16
cmp r0, r7
bne _08172F6E
ldr r0, =gUnknown_0852528C
ldr r0, =gBattleAnimPicTable + 0x748
bl LoadCompressedObjectPicUsingHeap
ldr r0, =gUnknown_08525B94
ldr r0, =gBattleAnimPaletteTable + 0x748
bl LoadCompressedObjectPaletteUsingHeap
_08172F6E:
ldr r5, =sub_8172FEC
@@ -5533,9 +5533,9 @@ sub_81732B0: @ 81732B0
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r0, =gUnknown_085253AC
ldr r0, =gBattleAnimPicTable + 0x868
bl LoadCompressedObjectPicUsingHeap
ldr r0, =gUnknown_08525CB4
ldr r0, =gBattleAnimPaletteTable + 0x868
bl LoadCompressedObjectPaletteUsingHeap
ldr r0, =0x0000281d
bl IndexOfSpritePaletteTag