Finish up menu specialised
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@@ -32,8 +32,6 @@ u8 sub_81D1DC0(struct PlayerPCItemPageStruct *page);
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void sub_81D1E90(struct PlayerPCItemPageStruct *page);
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void sub_81D1EC0(void);
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void sub_81D1D04(u8 a0);
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void DrawLevelUpWindowPg1(u16 arg0, u16 *statStoreLocation1, u16 *statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
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void DrawLevelUpWindowPg2(u16 arg0, u16 *statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
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void sub_81D1ED4(struct UnknownStruct_81D1ED4 *a0);
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void sub_81D2108(struct UnknownStruct_81D1ED4 *arg0);
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void sub_81D20AC(struct UnknownStruct_81D1ED4 *arg0);
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@@ -47,7 +45,6 @@ bool16 MoveRelearnerRunTextPrinters(void);
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void MoveRelearnerCreateYesNoMenu(void);
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u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
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void InitMoveRelearnerWindows(bool8 useContextWindow);
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void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *statStoreLocation);
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s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst);
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void sub_81D2ED4(u8 *dst, u8 *nameDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7);
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void sub_81D2F78(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 arg5, u16 id, u16 arg7, bool8 arg8);
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@@ -63,5 +60,8 @@ void sub_81D3464(struct Sprite **sprites);
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void sub_81D3480(struct Sprite **sprites, u8 arg1, u8 arg2);
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void sub_81D3520(struct Sprite **sprites);
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void sub_81D354C(struct Sprite **sprites);
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void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr);
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void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgClr, u8 fgClr, u8 shadowClr);
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void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *currStats);
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#endif // GUARD_MENU_SPECIALIZED_H
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