Finish porting/decompiling field_player_avatar
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@@ -260,7 +260,7 @@ bool32 CanFish(void)
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if (MetatileBehavior_IsWaterfall(tileBehavior))
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return FALSE;
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if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4))
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if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER))
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return FALSE;
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if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
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