holding back on casts

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PokeCodec committed 2020-07-27 12:47:08 -04:00
1 parent c5aa91741b
commit ddd012f3ed
3 files changed
+4 -4

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@@ -4445,7 +4445,7 @@ static void AnimBowMon_Step1_Callback(struct Sprite* sprite)
{
sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker];
PrepareBattlerSpriteForRotScale(sprite->data[3], ST_OAM_OBJ_NORMAL);
sprite->data[4] = (sprite->data[6] = GetBattlerSide(gBattleAnimAttacker)) ? 0x300 : (s16)0xFFFFFD00;
sprite->data[4] = (sprite->data[6] = GetBattlerSide(gBattleAnimAttacker)) ? 0x300 : 0xFFFFFD00;
sprite->data[5] = 0;
}