Document Battle Tower scripts

This commit is contained in:
GriffinR
2019-12-14 03:58:20 -05:00
parent 49f1a90534
commit ddfa0c6298
61 changed files with 4192 additions and 4409 deletions

View File

@@ -1531,7 +1531,7 @@ static void Task_HandleFrontierMap(u8 taskId)
static u8 MapNumToFrontierFacilityId(u16 mapNum) // id + 1, zero means not a frontier map number
{
if ((mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_LOBBY) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM))
|| (mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2)))
|| (mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM)))
return FRONTIER_FACILITY_TOWER + 1;
else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_LOBBY)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR)