Sync clone object macro
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@@ -288,6 +288,9 @@
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#define FIRST_DECORATION_SPRITE_GFX OBJ_EVENT_GFX_PICHU_DOLL
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#define OBJ_KIND_NORMAL 0
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#define OBJ_KIND_CLONE 255 // Exclusive to FRLG
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// Special object event local ids
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#define OBJ_EVENT_ID_PLAYER 0xFF
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#define OBJ_EVENT_ID_CAMERA 0x7F
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