Decompile fldeff_sweetsecent.c
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@@ -382,4 +382,5 @@ extern const u8 SecretBase_RedCave1_Text_2754F6[];
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extern const u8 SecretBase_RedCave1_Text_2758CC[];
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extern const u8 FieryPath_EventScript_2908FD[];
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extern const u8 EventScript_290CAE[];
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#endif //GUARD_EVENT_SCRIPTS_H
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@@ -5,6 +5,7 @@ void ClearPlayerAvatarInfo(void);
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void SetPlayerAvatarExtraStateTransition(u8, u8);
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u8 GetPlayerAvatarGenderByGraphicsId(u8);
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bool8 TestPlayerAvatarFlags(u8);
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u8 GetPlayerAvatarObjectId(void);
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void PlayerGetDestCoords(s16 *, s16 *);
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u8 player_get_direction_lower_nybble(void);
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u8 player_get_direction_upper_nybble(void);
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