more battle_anims_effects_2

This commit is contained in:
Sewef
2019-10-20 15:54:16 +02:00
committed by huderlem
parent 8531a17e10
commit def7a4a18a
3 changed files with 99 additions and 99 deletions

View File

@@ -1800,11 +1800,11 @@ Move_SAFEGUARD:
monbg ANIM_ATK_PARTNER
setalpha 8, 8
playsewithpan SE_W208, SOUND_PAN_ATTACKER
createsprite gUnknown_08593C64, ANIM_ATTACKER, 2
createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2
delay 4
createsprite gUnknown_08593C64, ANIM_ATTACKER, 2
createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2
delay 4
createsprite gUnknown_08593C64, ANIM_ATTACKER, 2
createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2
waitforvisualfinish
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE
@@ -2531,8 +2531,8 @@ HornDrillInContest:
Move_THRASH:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
createvisualtask AnimTask_ThrashMoveMon, 2
createvisualtask sub_8104CA4, 2
createvisualtask AnimTask_ThrashMoveMonHorizontal, 2
createvisualtask AnimTask_ThrashMoveMonVertical, 2
createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
@@ -3396,11 +3396,11 @@ ExtremeSpeedContinue:
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3
waitforvisualfinish
delay 1
createvisualtask sub_8117F60, 2
createvisualtask AnimTask_ExtremeSpeedMoveTarget, 2
monbg ANIM_TARGET
setalpha 12, 8
delay 18
createvisualtask sub_8105810, 2
createvisualtask AnimTask_ExtremeSpeedImpact, 2
delay 2
playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, -12, 3
@@ -3413,7 +3413,7 @@ ExtremeSpeedContinue:
waitforvisualfinish
createvisualtask AnimTask_SpeedDust, 2
delay 10
createvisualtask sub_810599C, 2
createvisualtask AnimTask_ExtremeSpeedMonReappear, 2
loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
restorebg
@@ -3437,20 +3437,20 @@ Move_UPROAR:
createvisualtask sub_8106D90, 2, 0
createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 29, -12, 0
createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -12, -29, 1
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 29, -12, 0
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -12, -29, 1
delay 16
createvisualtask sub_8106D90, 2, 0
createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 12, -29, 1
createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -29, -12, 0
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 12, -29, 1
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -29, -12, 0
delay 16
createvisualtask sub_8106D90, 2, 0
createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 24, -24, 1
createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -24, -24, 0
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, -24, 1
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, -24, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@@ -5158,7 +5158,7 @@ Move_FAINT_ATTACK:
clearmonbg ANIM_ATTACKER
invisible ANIM_ATTACKER
delay 1
createvisualtask sub_8117F60, 2
createvisualtask AnimTask_ExtremeSpeedMoveTarget, 2
setalpha 12, 8
monbg ANIM_TARGET
delay 1
@@ -7920,23 +7920,23 @@ Move_BATON_PASS:
Move_PERISH_SONG:
loadspritegfx ANIM_TAG_MUSIC_NOTES_2
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 0, 0, 0
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 1, 1, 16
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 2, 1, 32
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 3, 2, 48
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 4, 2, 64
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 5, 0, 80
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 6, 0, 96
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 7, 1, 112
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 8, 2, 128
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 9, 0, 144
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 10, 2, 160
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 11, 0, 176
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 12, 1, 192
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 13, 3, 208
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 14, 3, 224
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 15, 0, 240
createsprite gUnknown_08593C24, ANIM_ATTACKER, 4, 15, 0, 0
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 0
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 1, 1, 16
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 2, 1, 32
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 3, 2, 48
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 4, 2, 64
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 5, 0, 80
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 6, 0, 96
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 7, 1, 112
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 8, 2, 128
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 9, 0, 144
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 10, 2, 160
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 11, 0, 176
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 12, 1, 192
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 13, 3, 208
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 14, 3, 224
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 15, 0, 240
createsprite gPerishSongMusicNote2SpriteTemplate, ANIM_ATTACKER, 4, 15, 0, 0
delay 20
panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
delay 80