more battle_anims_effects_2

This commit is contained in:
Sewef
2019-10-20 15:54:16 +02:00
committed by huderlem
parent 8531a17e10
commit def7a4a18a
3 changed files with 99 additions and 99 deletions

View File

@@ -23,7 +23,7 @@ void sub_8103620(struct Sprite *);
void Anim_KinesisZapEnergy(struct Sprite *);
void Anim_SwordsDanceBlade(struct Sprite *);
void AnimSonicBoomProjectile(struct Sprite *);
void sub_8103AA4(struct Sprite *);
void AnimAirWaveProjectile(struct Sprite *);
void sub_8103FE8(struct Sprite *);
void AnimCoinThrow(struct Sprite *);
void AnimFallingCoin(struct Sprite *);
@@ -53,15 +53,15 @@ void AnimPinkHeart(struct Sprite *);
void AnimDevil(struct Sprite *);
void AnimFurySwipes(struct Sprite *);
void AnimMovmentWaves(struct Sprite *);
void sub_8106E00(struct Sprite *);
void sub_8106F00(struct Sprite *);
void sub_8106F60(struct Sprite *);
void sub_81070AC(struct Sprite *);
void AnimJaggedMusicNote(struct Sprite *);
void AnimPerishSongMusicNote2(struct Sprite *);
void AnimPerishSongMusicNote(struct Sprite *);
void AnimGuardRing(struct Sprite *);
static void sub_81034D8(struct Sprite *);
static void sub_8103658(struct Sprite *);
static void sub_8103680(struct Sprite *);
static void AnimTask_WithdrawStep(u8);
static void Anim_SwordsDanceBladeStep(struct Sprite *);
static void AnimSwordsDanceBladeStep(struct Sprite *);
static void sub_8104018(struct Sprite *);
static void AnimFallingCoin_Step(struct Sprite *);
static void AnimBulletSeed_Step1(struct Sprite *);
@@ -77,8 +77,8 @@ static void ClonedMinizeSprite_Step(struct Sprite *);
static void AnimTask_SplashStep(u8);
static void AnimTask_GrowAndShrinkStep(u8);
static void ThrashMoveMonStep(u8);
static void sub_8104D28(u8);
static void sub_8104F54(u8);
static void ThrashMoveMon(u8);
static void AnimTask_SketchDrawMon(u8);
static void AnimPencil_Step(struct Sprite *);
static void AnimSoftBoiledEgg_Step1(struct Sprite *);
static void AnimSoftBoiledEgg_Step2(struct Sprite *);
@@ -87,15 +87,15 @@ static void AnimSoftBoiledEgg_Step3_Callback1(struct Sprite *);
static void AnimSoftBoiledEgg_Step3_Callback2(struct Sprite *);
static void AnimSoftBoiledEgg_Step4(struct Sprite *);
static void AnimSoftBoiledEgg_Step4_Callback(struct Sprite *);
static void sub_81057B8(u8);
static void sub_8105878(u8);
static void sub_81059E0(u8);
static void StretchAttacker_Step(u8);
static void ExtremeSpeedImpact_Step(u8);
static void ExtremeSpeedMonReappear_Step(u8);
static void SpeedDust_Step1(u8);
static void FakeOutStep1(u8);
static void FakeOutStep2(u8);
static void AnimRedHeartProjectile_Step(struct Sprite *);
static void AnimRedHeartRising_Step(struct Sprite *);
static void sub_81063A8(u8);
static void HeartsBackground_Step(u8);
static void sub_81065EC(u8);
static void AnimOrbitFastStep(struct Sprite *);
static void AnimOrbitScatterStep(struct Sprite *);
@@ -275,7 +275,7 @@ const struct SpriteTemplate gAirWaveProjectileSpriteTemplate =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8103AA4,
.callback = AnimAirWaveProjectile,
};
const union AffineAnimCmd gGrowingRingAffineAnimCmds[] =
@@ -1169,7 +1169,7 @@ const union AffineAnimCmd gUnknown_08593B98[] =
AFFINEANIMCMD_END,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_8593BB8 =
const struct SpriteTemplate gJaggedMusicNoteSpriteTemplate =
{
.tileTag = ANIM_TAG_JAGGED_MUSIC_NOTE,
.paletteTag = ANIM_TAG_JAGGED_MUSIC_NOTE,
@@ -1177,84 +1177,84 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_8593BB8 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_8106E00,
.callback = AnimJaggedMusicNote,
};
const union AffineAnimCmd gUnknown_08593BD0[] =
const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 5),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08593BE0[] =
const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 16),
AFFINEANIMCMD_END_ALT(1),
};
const union AffineAnimCmd gUnknown_08593BF0[] =
const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds3[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 16),
AFFINEANIMCMD_END_ALT(1),
};
const union AffineAnimCmd *const gUnknown_08593C00[] =
const union AffineAnimCmd *const gPerishSongMusicNoteAffineAnimTable[] =
{
gUnknown_08593BD0,
gUnknown_08593BE0,
gUnknown_08593BF0,
gPerishSongMusicNoteAffineAnimCmds1,
gPerishSongMusicNoteAffineAnimCmds2,
gPerishSongMusicNoteAffineAnimCmds3,
};
extern const union AnimCmd *const gMusicNotesAnimTable[];
const struct SpriteTemplate gUnknown_08593C0C =
const struct SpriteTemplate gPerishSongMusicNoteSpriteTemplate =
{
.tileTag = ANIM_TAG_MUSIC_NOTES_2,
.paletteTag = ANIM_TAG_MUSIC_NOTES_2,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gMusicNotesAnimTable,
.images = NULL,
.affineAnims = gUnknown_08593C00,
.callback = sub_8106F60,
.affineAnims = gPerishSongMusicNoteAffineAnimTable,
.callback = AnimPerishSongMusicNote,
};
const struct SpriteTemplate gUnknown_08593C24 =
const struct SpriteTemplate gPerishSongMusicNote2SpriteTemplate =
{
.tileTag = ANIM_TAG_MUSIC_NOTES_2,
.paletteTag = ANIM_TAG_MUSIC_NOTES_2,
.oam = &gOamData_AffineNormal_ObjNormal_16x16,
.anims = gMusicNotesAnimTable,
.images = NULL,
.affineAnims = gUnknown_08593C00,
.callback = sub_8106F00,
.affineAnims = gPerishSongMusicNoteAffineAnimTable,
.callback = AnimPerishSongMusicNote2,
};
const union AffineAnimCmd gUnknown_08593C3C[] =
const union AffineAnimCmd gGuardRingAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_08593C4C[] =
const union AffineAnimCmd gGuardRingAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x200, 0x100, 0, 0),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_08593C5C[] =
const union AffineAnimCmd *const gGuardRingAffineAnimTable[] =
{
gUnknown_08593C3C,
gUnknown_08593C4C,
gGuardRingAffineAnimCmds1,
gGuardRingAffineAnimCmds2,
};
const struct SpriteTemplate gUnknown_08593C64 =
const struct SpriteTemplate gGuardRingSpriteTemplate =
{
.tileTag = ANIM_TAG_GUARD_RING,
.paletteTag = ANIM_TAG_GUARD_RING,
.oam = &gOamData_AffineDouble_ObjBlend_64x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08593C5C,
.callback = sub_81070AC,
.affineAnims = gGuardRingAffineAnimTable,
.callback = AnimGuardRing,
};
void sub_8103448(struct Sprite *sprite)
@@ -1456,10 +1456,10 @@ void Anim_SwordsDanceBlade(struct Sprite *sprite)
{
InitSpritePosToAnimAttacker(sprite, FALSE);
sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
StoreSpriteCallbackInData6(sprite, Anim_SwordsDanceBladeStep);
StoreSpriteCallbackInData6(sprite, AnimSwordsDanceBladeStep);
}
static void Anim_SwordsDanceBladeStep(struct Sprite *sprite)
static void AnimSwordsDanceBladeStep(struct Sprite *sprite)
{
sprite->data[0] = 6;
sprite->data[2] = sprite->pos1.x;
@@ -1508,7 +1508,7 @@ void AnimSonicBoomProjectile(struct Sprite *sprite)
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
static void sub_81039CC(struct Sprite *sprite)
static void AnimAirWaveProjectile_Step2(struct Sprite *sprite)
{
if (sprite->data[0]-- <= 0)
{
@@ -1517,7 +1517,7 @@ static void sub_81039CC(struct Sprite *sprite)
}
}
static void sub_8103A00(struct Sprite *sprite)
static void AnimAirWaveProjectile_Step1(struct Sprite *sprite)
{
struct Task* task = &gTasks[sprite->data[7]];
if (sprite->data[0] > task->data[5])
@@ -1546,11 +1546,11 @@ static void sub_8103A00(struct Sprite *sprite)
if (sprite->data[0]-- <= 0)
{
sprite->data[0] = 30;
sprite->callback = sub_81039CC;
sprite->callback = AnimAirWaveProjectile_Step2;
}
}
void sub_8103AA4(struct Sprite *sprite)
void AnimAirWaveProjectile(struct Sprite *sprite)
{
s16 a;
s16 b;
@@ -1594,7 +1594,7 @@ void sub_8103AA4(struct Sprite *sprite)
sprite->data[5] = 0;
sprite->data[3] = sub_8151534(sub_8151534(b, a), sub_8151624(0x1C0));
sprite->data[4] = sub_8151534(sub_8151534(c, a), sub_8151624(0x1C0));
sprite->callback = sub_8103A00;
sprite->callback = AnimAirWaveProjectile_Step1;
}
}
@@ -2284,7 +2284,7 @@ void AnimAngerMark(struct Sprite *sprite)
}
// left/right movements
void AnimTask_ThrashMoveMon(u8 taskId)
void AnimTask_ThrashMoveMonHorizontal(u8 taskId)
{
struct Task* task = &gTasks[taskId];
u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
@@ -2302,7 +2302,7 @@ static void ThrashMoveMonStep(u8 taskId)
}
// up/down movements
void sub_8104CA4(u8 taskId)
void AnimTask_ThrashMoveMonVertical(u8 taskId)
{
struct Task* task = &gTasks[taskId];
task->data[0] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
@@ -2318,10 +2318,10 @@ void sub_8104CA4(u8 taskId)
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
task->data[2] *= -1;
task->func = sub_8104D28;
task->func = ThrashMoveMon;
}
static void sub_8104D28(u8 taskId)
static void ThrashMoveMon(u8 taskId)
{
struct Task* task = &gTasks[taskId];
if (++task->data[7] > 2)
@@ -2410,10 +2410,10 @@ void sub_8104E74(u8 taskId)
params.initState = 1;
params.unused9 = 0;
ScanlineEffect_SetParams(params);
task->func = sub_8104F54;
task->func = AnimTask_SketchDrawMon;
}
static void sub_8104F54(u8 taskId)
static void AnimTask_SketchDrawMon(u8 taskId)
{
struct Task* task = &gTasks[taskId];
@@ -2779,10 +2779,10 @@ void AnimTask_StretchAttacker(u8 taskId)
u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
task->data[0] = spriteId;
PrepareAffineAnimInTaskData(task, spriteId, gStretchAttackerAffineAnimCmds);
task->func = sub_81057B8;
task->func = StretchAttacker_Step;
}
static void sub_81057B8(u8 taskId)
static void StretchAttacker_Step(u8 taskId)
{
struct Task* task = &gTasks[taskId];
if (!RunAffineAnimFromTaskData(task))
@@ -2793,7 +2793,7 @@ static void sub_81057B8(u8 taskId)
}
}
void sub_8105810(u8 taskId)
void AnimTask_ExtremeSpeedImpact(u8 taskId)
{
struct Task* task = &gTasks[taskId];
task->data[0] = 0;
@@ -2813,10 +2813,10 @@ void sub_8105810(u8 taskId)
}
task->data[15] = GetAnimBattlerSpriteId(ANIM_TARGET);
task->func = sub_8105878;
task->func = ExtremeSpeedImpact_Step;
}
static void sub_8105878(u8 taskId)
static void ExtremeSpeedImpact_Step(u8 taskId)
{
struct Task* task = &gTasks[taskId];
@@ -2862,7 +2862,7 @@ static void sub_8105878(u8 taskId)
}
}
void sub_810599C(u8 taskId)
void AnimTask_ExtremeSpeedMonReappear(u8 taskId)
{
struct Task* task = &gTasks[taskId];
task->data[0] = 0;
@@ -2873,10 +2873,10 @@ void sub_810599C(u8 taskId)
task->data[13] = 14;
task->data[14] = 2;
task->data[15] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
task->func = sub_81059E0;
task->func = ExtremeSpeedMonReappear_Step;
}
static void sub_81059E0(u8 taskId)
static void ExtremeSpeedMonReappear_Step(u8 taskId)
{
struct Task* task = &gTasks[taskId];
if (task->data[0] == 0 && ++task->data[1] > task->data[4])
@@ -3246,10 +3246,10 @@ void AnimTask_HeartsBackground(u8 taskId)
AnimLoadCompressedBgGfx(animBg.bgId, &gUnknown_08C232E0, animBg.tilesOffset);
sub_80A6D60(&animBg, &gUnknown_08C23D78, 0);
LoadCompressedPalette(&gUnknown_08C23D50, animBg.paletteId * 16, 32);
gTasks[taskId].func = sub_81063A8;
gTasks[taskId].func = HeartsBackground_Step;
}
static void sub_81063A8(u8 taskId)
static void HeartsBackground_Step(u8 taskId)
{
struct BattleAnimBgData animBg;
@@ -3656,7 +3656,7 @@ static void sub_8106DD4(u8 taskId)
DestroyAnimVisualTask(taskId);
}
void sub_8106E00(struct Sprite *sprite)
void AnimJaggedMusicNote(struct Sprite *sprite)
{
int var1;
u8 battler = !gBattleAnimArgs[0] ? gBattleAnimAttacker : gBattleAnimTarget;
@@ -3694,7 +3694,7 @@ static void sub_8106EC8(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
void sub_8106F00(struct Sprite *sprite)
void AnimPerishSongMusicNote2(struct Sprite *sprite)
{
if (!sprite->data[0])
{
@@ -3709,7 +3709,7 @@ void sub_8106F00(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
void sub_8106F60(struct Sprite *sprite)
void AnimPerishSongMusicNote(struct Sprite *sprite)
{
int index;
int var2;
@@ -3786,7 +3786,7 @@ static void sub_810703C(struct Sprite *sprite)
}
}
void sub_81070AC(struct Sprite *sprite)
void AnimGuardRing(struct Sprite *sprite)
{
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker)))
{

View File

@@ -36,7 +36,7 @@ static void sub_8117500(u8);
static void sub_81175C4(u32, u16);
static void sub_81176D8(u8);
static void sub_8117A60(u8);
static void sub_8117FD0(u8);
static void ExtremSpeedMoveTarget_Step(u8);
const u16 gUnknown_08597418 = RGB(31, 31, 31);
@@ -1036,7 +1036,7 @@ void sub_8117F30(u8 taskId)
DestroyAnimVisualTask(taskId);
}
void sub_8117F60(u8 taskId)
void AnimTask_ExtremeSpeedMoveTarget(u8 taskId)
{
if (IsContest())
{
@@ -1046,12 +1046,12 @@ void sub_8117F60(u8 taskId)
{
gTasks[taskId].data[0] = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].invisible;
gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].invisible = 1;
gTasks[taskId].func = sub_8117FD0;
gTasks[taskId].func = ExtremSpeedMoveTarget_Step;
gAnimVisualTaskCount--;
}
}
static void sub_8117FD0(u8 taskId)
static void ExtremSpeedMoveTarget_Step(u8 taskId)
{
if (gBattleAnimArgs[7] == 0x1000)
{