player battle controller is done

This commit is contained in:
DizzyEggg
2017-10-22 18:43:15 +02:00
parent 813b1bfd4a
commit df4e32a307
32 changed files with 1298 additions and 2553 deletions

View File

@@ -1163,7 +1163,7 @@ sub_8064D60: @ 8064D60
adds r1, r3, 0
adds r2, r3, 0
movs r3, 0x6
bl move_anim_start_t4
bl DoSpecialBattleAnimation
_08064DA0:
ldr r0, =gBattleBankFunc
ldrb r1, [r4]
@@ -1312,7 +1312,7 @@ sub_8064E50: @ 8064E50
ldrb r0, [r0]
bl SetHealthboxSpriteVisible
ldrb r0, [r5]
bl sub_805E408
bl SetBattleSpriteInvisibilityBitToSpriteInvisibility
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -3970,7 +3970,7 @@ _080666E4:
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x5
bl move_anim_start_t4
bl DoSpecialBattleAnimation
_080666FE:
ldr r0, [r6]
ldrb r1, [r5]
@@ -3995,7 +3995,7 @@ _08066712:
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x2
bl move_anim_start_t4
bl DoSpecialBattleAnimation
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -4595,7 +4595,7 @@ LinkOpponentHandleFaintAnimation: @ 8066C40
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x5
bl move_anim_start_t4
bl DoSpecialBattleAnimation
_08066C74:
ldr r0, [r6]
ldrb r1, [r5]
@@ -4890,7 +4890,7 @@ _08066ED2:
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x5
bl move_anim_start_t4
bl DoSpecialBattleAnimation
_08066EF4:
ldr r0, [r7]
ldrb r1, [r6]
@@ -4948,7 +4948,7 @@ _08066F32:
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x6
bl move_anim_start_t4
bl DoSpecialBattleAnimation
ldr r0, [r7]
ldrb r1, [r6]
ldr r0, [r0]
@@ -5285,7 +5285,7 @@ LinkOpponentHandleStatusAnimation: @ 8067214
ldrb r2, [r3]
lsls r2, 24
orrs r1, r2
bl move_anim_start_t2_for_situation
bl DoStatusAnimation
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -5481,7 +5481,7 @@ _080673B0:
movs r1, 0
strh r1, [r0, 0x30]
ldrb r0, [r4]
bl sub_80769F4
bl DoHitAnimHealthboxEffect
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
@@ -5615,7 +5615,7 @@ LinkOpponentHandleIntroSlide: @ 80674D4
adds r1, 0x1
adds r0, r1
ldrb r0, [r0]
bl battle_intro_launch
bl HandleIntroSlide
ldr r2, =gUnknown_020243FC
ldrh r0, [r2]
movs r1, 0x1
@@ -6092,7 +6092,7 @@ LinkOpponentHandleSpriteInvisibility: @ 80678D0
orrs r0, r1
strb r0, [r2]
ldrb r0, [r4]
bl sub_805E408
bl SetBattleSpriteInvisibilityBitToSpriteInvisibility
_08067916:
bl LinkOpponentBufferExecCompleted
pop {r4}
@@ -6129,7 +6129,7 @@ LinkOpponentHandleBattleAnimation: @ 8067930
adds r0, r2, 0
adds r1, r2, 0
adds r3, r6, 0
bl move_anim_start_t3
bl DoBattleAnimationFromTable
lsls r0, 24
cmp r0, 0
beq _08067980