player battle controller is done

This commit is contained in:
DizzyEggg
2017-10-22 18:43:15 +02:00
parent 813b1bfd4a
commit df4e32a307
32 changed files with 1298 additions and 2553 deletions

View File

@@ -736,7 +736,7 @@ sub_814B4E0: @ 814B4E0
cmp r1, r0
bne _0814B532
adds r0, r3, 0
bl sub_805E408
bl SetBattleSpriteInvisibilityBitToSpriteInvisibility
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldrb r2, [r4]
@@ -751,7 +751,7 @@ sub_814B4E0: @ 814B4E0
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x6
bl move_anim_start_t4
bl DoSpecialBattleAnimation
_0814B526:
ldr r0, =gBattleBankFunc
ldrb r1, [r4]
@@ -3554,7 +3554,7 @@ _0814CECC:
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x5
bl move_anim_start_t4
bl DoSpecialBattleAnimation
_0814CEE6:
ldr r0, [r6]
ldrb r1, [r5]
@@ -3579,7 +3579,7 @@ _0814CEFA:
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x1
bl move_anim_start_t4
bl DoSpecialBattleAnimation
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -3893,7 +3893,7 @@ sub_814D19C: @ 814D19C
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x5
bl move_anim_start_t4
bl DoSpecialBattleAnimation
_0814D1D0:
ldr r0, [r6]
ldrb r1, [r5]
@@ -4216,7 +4216,7 @@ _0814D46E:
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x5
bl move_anim_start_t4
bl DoSpecialBattleAnimation
_0814D490:
ldr r0, [r7]
ldrb r1, [r6]
@@ -4274,7 +4274,7 @@ _0814D4CE:
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x6
bl move_anim_start_t4
bl DoSpecialBattleAnimation
ldr r0, [r7]
ldrb r1, [r6]
ldr r0, [r0]
@@ -4611,7 +4611,7 @@ sub_814D7B0: @ 814D7B0
ldrb r2, [r3]
lsls r2, 24
orrs r1, r2
bl move_anim_start_t2_for_situation
bl DoStatusAnimation
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -4807,7 +4807,7 @@ _0814D94C:
movs r1, 0
strh r1, [r0, 0x30]
ldrb r0, [r4]
bl sub_80769F4
bl DoHitAnimHealthboxEffect
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
@@ -4942,7 +4942,7 @@ dp01t_2E_4_battle_intro: @ 814DA74
adds r1, 0x1
adds r0, r1
ldrb r0, [r0]
bl battle_intro_launch
bl HandleIntroSlide
ldr r2, =gUnknown_020243FC
ldrh r0, [r2]
movs r1, 0x1
@@ -5503,7 +5503,7 @@ sub_814DF40: @ 814DF40
orrs r0, r1
strb r0, [r2]
ldrb r0, [r4]
bl sub_805E408
bl SetBattleSpriteInvisibilityBitToSpriteInvisibility
_0814DF86:
bl LinkPartnerBufferExecCompleted
pop {r4}
@@ -5540,7 +5540,7 @@ sub_814DFA0: @ 814DFA0
adds r0, r2, 0
adds r1, r2, 0
adds r3, r6, 0
bl move_anim_start_t3
bl DoBattleAnimationFromTable
lsls r0, 24
cmp r0, 0
beq _0814DFF0