player battle controller is done

This commit is contained in:
DizzyEggg
2017-10-22 18:43:15 +02:00
parent 813b1bfd4a
commit df4e32a307
32 changed files with 1298 additions and 2553 deletions

View File

@@ -1161,7 +1161,7 @@ sub_8186EA4: @ 8186EA4
adds r1, r3, 0
adds r2, r3, 0
movs r3, 0x6
bl move_anim_start_t4
bl DoSpecialBattleAnimation
_08186EE4:
ldr r0, =gBattleBankFunc
ldrb r1, [r4]
@@ -1310,7 +1310,7 @@ sub_8186F94: @ 8186F94
ldrb r0, [r0]
bl SetHealthboxSpriteVisible
ldrb r0, [r5]
bl sub_805E408
bl SetBattleSpriteInvisibilityBitToSpriteInvisibility
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -3968,7 +3968,7 @@ _08188828:
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x5
bl move_anim_start_t4
bl DoSpecialBattleAnimation
_08188842:
ldr r0, [r6]
ldrb r1, [r5]
@@ -3993,7 +3993,7 @@ _08188856:
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x2
bl move_anim_start_t4
bl DoSpecialBattleAnimation
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -4301,7 +4301,7 @@ sub_8188AF8: @ 8188AF8
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x5
bl move_anim_start_t4
bl DoSpecialBattleAnimation
_08188B2C:
ldr r0, [r6]
ldrb r1, [r5]
@@ -4584,7 +4584,7 @@ _08188D6E:
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x5
bl move_anim_start_t4
bl DoSpecialBattleAnimation
_08188D90:
ldr r0, [r7]
ldrb r1, [r6]
@@ -4642,7 +4642,7 @@ _08188DCE:
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x6
bl move_anim_start_t4
bl DoSpecialBattleAnimation
ldr r0, [r7]
ldrb r1, [r6]
ldr r0, [r0]
@@ -4754,7 +4754,7 @@ sub_8188EF0: @ 8188EF0
lsrs r1, 24
movs r0, 0x1
movs r2, 0
bl EmitChoiceReturnValue
bl EmitTwoReturnValues
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
@@ -4779,13 +4779,13 @@ sub_8188F20: @ 8188F20
ands r0, r1
cmp r0, 0
beq _08188F48
bl sub_805D19C
bl ChooseMoveAndTargetInBattlePalace
adds r2, r0, 0
lsls r2, 16
lsrs r2, 16
movs r0, 0x1
movs r1, 0xA
bl EmitChoiceReturnValue
bl EmitTwoReturnValues
b _08188F6C
.pool
_08188F48:
@@ -4803,7 +4803,7 @@ _08188F48:
orrs r2, r4
movs r0, 0x1
movs r1, 0xA
bl EmitChoiceReturnValue
bl EmitTwoReturnValues
_08188F6C:
bl RecordedOpponentBufferExecCompleted
pop {r4,r5}
@@ -4839,7 +4839,7 @@ sub_8188F88: @ 8188F88
ldrb r1, [r0]
movs r0, 0x1
movs r2, 0
bl EmitCmd34
bl EmitChosenMonReturnValue
bl RecordedOpponentBufferExecCompleted
pop {r4}
pop {r0}
@@ -5041,7 +5041,7 @@ sub_8189144: @ 8189144
ldrb r2, [r3]
lsls r2, 24
orrs r1, r2
bl move_anim_start_t2_for_situation
bl DoStatusAnimation
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -5237,7 +5237,7 @@ _081892E0:
movs r1, 0
strh r1, [r0, 0x30]
ldrb r0, [r4]
bl sub_80769F4
bl DoHitAnimHealthboxEffect
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
@@ -5371,7 +5371,7 @@ sub_8189404: @ 8189404
adds r1, 0x1
adds r0, r1
ldrb r0, [r0]
bl battle_intro_launch
bl HandleIntroSlide
ldr r2, =gUnknown_020243FC
ldrh r0, [r2]
movs r1, 0x1
@@ -5848,7 +5848,7 @@ sub_8189800: @ 8189800
orrs r0, r1
strb r0, [r2]
ldrb r0, [r4]
bl sub_805E408
bl SetBattleSpriteInvisibilityBitToSpriteInvisibility
_08189846:
bl RecordedOpponentBufferExecCompleted
pop {r4}
@@ -5884,7 +5884,7 @@ sub_8189860: @ 8189860
str r4, [sp]
adds r0, r2, 0
adds r1, r2, 0
bl move_anim_start_t3
bl DoBattleAnimationFromTable
lsls r0, 24
cmp r0, 0
beq _081898AC