Move move descriptions to C
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@@ -1,6 +1,8 @@
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#ifndef GUARD_DATA2_H
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#define GUARD_DATA2_H
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#define MOVE_NAME_LENGTH 12
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struct MonCoords
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{
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// This would use a bitfield, but some function
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@@ -13,10 +15,9 @@ extern struct MonCoords gTrainerBackPicCoords[];
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extern struct MonCoords gTrainerFrontPicCoords[];
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extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
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extern const u8 gMoveNames[][13];
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extern const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1];
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extern struct CompressedSpriteSheet gUnknown_0831C620;
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extern struct CompressedSpritePalette gUnknown_0831C628;
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extern const struct SpriteTemplate gUnknown_0831C688;
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#endif // GUARD_DATA2_H
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