Move Bitmap struct and clear sprite/text files

This commit is contained in:
DizzyEggg
2018-10-18 21:24:37 +02:00
parent b23dc9a123
commit dfee5deca8
8 changed files with 68 additions and 74 deletions

View File

@@ -27,6 +27,7 @@
#include "link.h"
#include "util.h"
#include "trig.h"
#include "data2.h"
struct EvoInfo
{
@@ -48,8 +49,6 @@ extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
extern bool8 gAffineAnimsDisabled;
extern const u8 gSpeciesNames[][11];
#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
#define sEvoGraphicsTaskID gBattleCommunication[2]
@@ -60,12 +59,9 @@ extern const struct CompressedSpriteSheet gMonFrontPicTable[];
// strings
extern const u8 gText_CommunicationStandby5[];
extern void sub_80356D0(void);
extern void sub_807B154(void);
extern void sub_807F19C(void);
extern void sub_807B140(void);
extern void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies);
extern void Overworld_PlaySpecialMapMusic(void);
extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon *party, u8 monId, u8 partyCount, void *CB2_ptr, u16 move);
extern u8 sub_81C1B94(void);
extern void sub_807F1A8(u8 arg0, const u8 *arg1, u8 arg2);