Move Bitmap struct and clear sprite/text files
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+3
-5
@@ -9,11 +9,11 @@
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#include "window.h"
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#include "text.h"
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#include "blit.h"
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#include "dynamic_placeholder_text_util.h"
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extern u8 GetKeypadIconWidth(u8 keypadIconId);
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extern u16 Font6Func(struct TextPrinter *textPrinter);
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extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
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extern u8* DynamicPlaceholderTextUtil_GetPlaceholderPtr(u8 a1);
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extern int sub_8197964();
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EWRAM_DATA struct TextPrinter gTempTextPrinter = {0};
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@@ -24,8 +24,6 @@ static u16 gLastTextBgColor;
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static u16 gLastTextFgColor;
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static u16 gLastTextShadowColor;
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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const struct FontInfo *gFonts;
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u8 gUnknown_03002F84;
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u8 gUnknown_03002F90[0x20];
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@@ -3170,7 +3168,7 @@ u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32)
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return gGlyphWidthFuncs[i].func;
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}
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return 0;
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return NULL;
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}
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u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
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@@ -3181,7 +3179,7 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
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s32 result;
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int localLetterSpacing;
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u32 lineWidth;
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u8 *bufferPointer;
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const u8 *bufferPointer;
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int glyphWidth;
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u32 width;
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