Move Bitmap struct and clear sprite/text files

This commit is contained in:
DizzyEggg
2018-10-18 21:24:37 +02:00
parent b23dc9a123
commit dfee5deca8
8 changed files with 68 additions and 74 deletions
+3 -5
View File
@@ -9,11 +9,11 @@
#include "window.h"
#include "text.h"
#include "blit.h"
#include "dynamic_placeholder_text_util.h"
extern u8 GetKeypadIconWidth(u8 keypadIconId);
extern u16 Font6Func(struct TextPrinter *textPrinter);
extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
extern u8* DynamicPlaceholderTextUtil_GetPlaceholderPtr(u8 a1);
extern int sub_8197964();
EWRAM_DATA struct TextPrinter gTempTextPrinter = {0};
@@ -24,8 +24,6 @@ static u16 gLastTextBgColor;
static u16 gLastTextFgColor;
static u16 gLastTextShadowColor;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
const struct FontInfo *gFonts;
u8 gUnknown_03002F84;
u8 gUnknown_03002F90[0x20];
@@ -3170,7 +3168,7 @@ u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32)
return gGlyphWidthFuncs[i].func;
}
return 0;
return NULL;
}
u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
@@ -3181,7 +3179,7 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
s32 result;
int localLetterSpacing;
u32 lineWidth;
u8 *bufferPointer;
const u8 *bufferPointer;
int glyphWidth;
u32 width;