Update applymovement actions to reflect movement action names

This commit is contained in:
Marcus Huderle
2018-06-13 18:19:19 -05:00
parent 4d13e3394a
commit e01dd90bb3
137 changed files with 6516 additions and 6508 deletions

View File

@@ -669,214 +669,214 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C652:: @ 824C652
BattleFrontier_BattleArenaBattleRoom_Movement_24C773: @ 824C773
BattleFrontier_BattleDomeBattleRoom_Movement_24C773: @ 824C773
step_54
set_invisible
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C775: @ 824C775
step_55
step_14
step_up
step_up
step_up
step_right
set_visible
delay_16
walk_up
walk_up
walk_up
walk_right
BattleFrontier_BattleDomeBattleRoom_Movement_24C77B: @ 824C77B
step_right
walk_right
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C77D: @ 824C77D
step_up
walk_up
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C77F: @ 824C77F
step_55
step_14
step_up
step_up
step_up
step_right
step_right
set_visible
delay_16
walk_up
walk_up
walk_up
walk_right
walk_right
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C787: @ 824C787
step_right
walk_right
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C789: @ 824C789
step_left
walk_left
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C78B: @ 824C78B
step_01
step_54
face_up
set_invisible
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C78E: @ 824C78E
step_55
step_up
step_up
step_up
step_02
step_13
step_12
step_00
step_13
step_12
step_03
step_13
step_12
step_01
step_13
step_12
step_02
step_14
step_16
step_16
step_02
step_13
step_12
step_00
step_13
step_12
step_03
step_13
step_12
step_01
step_13
step_12
step_02
fast_step_left
step_41
step_01
step_40
fast_step_left
fast_step_left
step_41
step_03
step_40
fast_step_left
step_41
step_00
step_11
step_02
step_13
step_12
step_01
step_13
step_12
step_03
step_13
step_12
step_00
step_13
step_12
step_02
step_12
step_01
step_12
step_03
step_12
step_00
step_12
step_02
step_11
step_01
step_11
step_03
step_11
step_00
step_11
step_02
step_40
step_right
slow_step_right
step_right
slow_step_right
step_41
step_01
step_14
step_47
step_47
step_14
step_right
step_right
step_right
step_47
step_14
step_right
step_down
step_down
step_02
step_11
step_01
step_11
step_03
step_11
step_00
step_11
step_02
step_12
step_left
step_left
set_visible
walk_up
walk_up
walk_up
face_left
delay_8
delay_4
face_down
delay_8
delay_4
face_right
delay_8
delay_4
face_up
delay_8
delay_4
face_left
delay_16
walk_fast_up
walk_fast_up
face_left
delay_8
delay_4
face_down
delay_8
delay_4
face_right
delay_8
delay_4
face_up
delay_8
delay_4
face_left
jump_2_left
unlock_facing_direction
face_up
lock_facing_direction
jump_2_left
jump_2_left
unlock_facing_direction
face_right
lock_facing_direction
jump_2_left
unlock_facing_direction
face_down
delay_2
face_left
delay_8
delay_4
face_up
delay_8
delay_4
face_right
delay_8
delay_4
face_down
delay_8
delay_4
face_left
delay_4
face_up
delay_4
face_right
delay_4
face_down
delay_4
face_left
delay_2
face_up
delay_2
face_right
delay_2
face_down
delay_2
face_left
lock_facing_direction
walk_right
walk_slow_right
walk_right
walk_slow_right
unlock_facing_direction
face_up
delay_16
jump_in_place_up
jump_in_place_up
delay_16
walk_right
walk_right
walk_right
jump_in_place_up
delay_16
walk_right
walk_down
walk_down
face_left
delay_2
face_up
delay_2
face_right
delay_2
face_down
delay_2
face_left
delay_4
walk_left
walk_left
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C7F9: @ 824C7F9
step_14
step_14
step_left
step_left
step_28
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_right
step_right
step_25
delay_16
delay_16
walk_left
walk_left
walk_in_place_fastest_right
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
walk_right
walk_right
walk_in_place_fastest_down
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C829: @ 824C829
step_left
walk_left
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C82B: @ 824C82B
step_left
step_left
walk_left
walk_left
step_end
BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E:: @ 824C82E
@@ -978,50 +978,50 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C938:: @ 824C938
return
BattleFrontier_BattleDomeBattleRoom_Movement_24C94B: @ 824C94B
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_14
step_13
step_51
step_46
step_12
step_46
step_50
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_8
disable_jump_landing_ground_effect
jump_in_place_down
delay_4
jump_in_place_down
enable_jump_landing_ground_effect
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C95E: @ 824C95E
step_down
step_down
step_right
step_right
step_25
walk_down
walk_down
walk_right
walk_right
walk_in_place_fastest_down
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C964: @ 824C964
step_right
step_right
step_right
step_right
walk_right
walk_right
walk_right
walk_right
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C969: @ 824C969
step_27
walk_in_place_fastest_left
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_24C96B: @ 824C96B
step_left
step_left
step_left
step_left
walk_left
walk_left
walk_left
walk_left
step_end
BattleFrontier_BattleDomeBattleRoom_Text_24C970: @ 824C970