Update applymovement actions to reflect movement action names
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@@ -49,11 +49,11 @@ FortreeCity_House4_EventScript_217D06:: @ 8217D06
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end
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FortreeCity_House4_Movement_217D1A: @ 8217D1A
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step_15
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step_15
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step_18
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step_25
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step_13
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walk_fast_down
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walk_fast_down
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walk_fast_right
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walk_in_place_fastest_down
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delay_8
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step_end
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FortreeCity_House4_EventScript_217D20:: @ 8217D20
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