Bugfixes from #591
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@@ -1741,7 +1741,7 @@ static void Select_CopyMonsToPlayerParty(void)
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{
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gPlayerParty[i] = sFactorySelectScreen->mons[j].monData;
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gSaveBlock2Ptr->frontier.rentalMons[i].monId = sFactorySelectScreen->mons[j].monSetId;
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gSaveBlock2Ptr->frontier.rentalMons[i].personality = GetMonData(&gPlayerParty[i].box, MON_DATA_PERSONALITY, NULL);
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gSaveBlock2Ptr->frontier.rentalMons[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY, NULL);
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gSaveBlock2Ptr->frontier.rentalMons[i].abilityBit = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ALT_ABILITY, NULL);
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gSaveBlock2Ptr->frontier.rentalMons[i].ivs = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ATK_IV, NULL);
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break;
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