fix build errors
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@@ -73,13 +73,6 @@ struct FontInfo
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u8 shadowColor:4;
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};
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struct Bitmap // TODO: Find a better spot for this
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{
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u8* pixels;
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u32 width:16;
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u32 height:16;
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};
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struct GlyphWidthFunc{
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u32 font_id;
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u32 (*func)(u16 glyphId, bool32 isJapanese);
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