From e0e2212db300566d17468fc237a2708455ed3034 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Mon, 1 Nov 2021 01:47:38 -0400 Subject: [PATCH] Avoid changed section warning --- ld_script.txt | 2 +- src/rom_header_gf.c | 4 +++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/ld_script.txt b/ld_script.txt index 10abd88105..9c81f1da91 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -48,7 +48,7 @@ SECTIONS { ALIGN(4) { src/rom_header.o(.text); - src/rom_header_gf.o(.text); + src/rom_header_gf.o(.text.*); src/crt0.o(.text); src/main.o(.text); gflib/malloc.o(.text); diff --git a/src/rom_header_gf.c b/src/rom_header_gf.c index dc61fa1e36..5e78e3a932 100644 --- a/src/rom_header_gf.c +++ b/src/rom_header_gf.c @@ -83,7 +83,9 @@ struct GFRomHeader u32 unk_1E; }; -__attribute__((section(".text"))) +// This seems to need to be in the text section for some reason. +// To avoid a changed section warning it's put in a special .text.consts section instead of .text. +__attribute__((section(".text.consts"))) static const struct GFRomHeader sGFRomHeader = { .version = GAME_VERSION, .language = GAME_LANGUAGE,