Merge branch 'master' into doc-overworld
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@@ -29,6 +29,23 @@
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#define CONTEST_CATEGORY_TOUGH 4
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#define CONTEST_CATEGORIES_COUNT 5
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#define CONTEST_WINNER_ARTIST 0 // Winner shown by the artist, painting not necessarily saved
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#define CONTEST_WINNER_HALL_1 1
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#define CONTEST_WINNER_HALL_2 2
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#define CONTEST_WINNER_HALL_3 3
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#define CONTEST_WINNER_HALL_4 4
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#define CONTEST_WINNER_HALL_5 5
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#define CONTEST_WINNER_HALL_6 6
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#define NUM_CONTEST_HALL_WINNERS 6
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#define CONTEST_WINNER_7 7
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#define CONTEST_WINNER_8 8
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#define CONTEST_WINNER_MUSEUM_COOL 9
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#define CONTEST_WINNER_MUSEUM_BEAUTY 10
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#define CONTEST_WINNER_MUSEUM_CUTE 11
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#define CONTEST_WINNER_MUSEUM_SMART 12
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#define CONTEST_WINNER_MUSEUM_TOUGH 13
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// NUM_CONTEST_WINNERS in constants/global.h
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#define CANT_ENTER_CONTEST 0
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#define CAN_ENTER_CONTEST_EQUAL_RANK 1
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#define CAN_ENTER_CONTEST_HIGH_RANK 2
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@@ -75,4 +75,9 @@
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#define FANCLUB_MEMBER7 14
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#define FANCLUB_MEMBER8 15
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#define FANCOUNTER_DEFEATED_DRAKE 0
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#define FANCOUNTER_BATTLED_AT_BASE 1
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#define FANCOUNTER_FINISHED_CONTEST 2
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#define FANCOUNTER_USED_BATTLE_TOWER 3
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#endif // GUARD_CONSTANTS_FIELD_SPECIALS_H
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@@ -1573,7 +1573,9 @@
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#define FLAG_UNUSED_0x91F (SYSTEM_FLAGS + 0xBF) // Unused Flag
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// Daily Flags
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#define DAILY_FLAGS_START 0x920
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// These flags are cleared once per day
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// The start and end are byte-aligned because the flags are cleared in byte increments
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#define DAILY_FLAGS_START (FLAG_UNUSED_0x91F + (8 - FLAG_UNUSED_0x91F % 8))
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#define FLAG_UNUSED_0x920 (DAILY_FLAGS_START + 0x0) // Unused Flag
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#define FLAG_DAILY_CONTEST_LOBBY_RECEIVED_BERRY (DAILY_FLAGS_START + 0x1)
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#define FLAG_DAILY_SECRET_BASE (DAILY_FLAGS_START + 0x2)
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@@ -1639,7 +1641,9 @@
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#define FLAG_UNUSED_0x95D (DAILY_FLAGS_START + 0x3D) // Unused Flag
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#define FLAG_UNUSED_0x95E (DAILY_FLAGS_START + 0x3E) // Unused Flag
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#define FLAG_UNUSED_0x95F (DAILY_FLAGS_START + 0x3F) // Unused Flag
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#define DAILY_FLAGS_END FLAG_UNUSED_0x95F
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#define DAILY_FLAGS_END (FLAG_UNUSED_0x95F + (7 - FLAG_UNUSED_0x95F % 8))
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#define FLAGS_COUNT (DAILY_FLAGS_END + 1)
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// Special Flags (Stored in EWRAM (gSpecialFlags), not in the SaveBlock)
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#define SPECIAL_FLAGS_START 0x4000
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@@ -34,8 +34,6 @@
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#define POKEBLOCKS_COUNT 40
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#define OBJECT_EVENTS_COUNT 16
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#define BERRY_TREES_COUNT 128
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#define FLAGS_COUNT 300
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#define VARS_COUNT 256
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#define MAIL_COUNT 16
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#define SECRET_BASES_COUNT 20
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#define TV_SHOWS_COUNT 25
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@@ -52,6 +50,7 @@
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#define APPRENTICE_COUNT 4
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#define APPRENTICE_MAX_QUESTIONS 9
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#define MAX_REMATCH_ENTRIES 100 // only REMATCH_TABLE_ENTRIES (78) are used
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#define NUM_CONTEST_WINNERS 13
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#define UNION_ROOM_KB_ROW_COUNT 10
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#define PYRAMID_BAG_ITEMS_COUNT 10
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@@ -17,6 +17,8 @@
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#define ITEM_LUXURY_BALL 11
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#define ITEM_PREMIER_BALL 12
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#define LAST_BALL ITEM_PREMIER_BALL
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// Pokemon Items
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#define ITEM_POTION 13
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#define ITEM_ANTIDOTE 14
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@@ -859,6 +859,7 @@
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// NOTE: Because each Trainer uses a flag to determine when they are defeated, there is only space for 9 additional trainers before trainer flag space overflows
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// More space can be made by shifting flags around in constants/flags.h or changing how trainer flags are handled
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// MAX_TRAINERS_COUNT can be increased but will take up additional saveblock space
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#define TRAINERS_COUNT 855
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#define MAX_TRAINERS_COUNT 864
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@@ -274,6 +274,7 @@
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#define VAR_UNUSED_0x40FF 0x40FF // Unused Var
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#define VARS_END 0x40FF
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#define VARS_COUNT (VARS_END - VARS_START + 1)
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#define SPECIAL_VARS_START 0x8000
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// special vars
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