Start porting pokeruby vars to pokeemerald

This commit is contained in:
Phlosioneer
2019-02-22 04:01:38 -05:00
parent b105d20d1e
commit e12a7790cf
68 changed files with 389 additions and 389 deletions

View File

@@ -7,18 +7,18 @@ LittlerootTown_MapScripts:: @ 81E7DCB
LittlerootTown_MapScript1_1E7DDB: @ 81E7DDB
setflag FLAG_VISITED_LITTLEROOT_TOWN
call LittlerootTown_EventScript_271ED7
compare VAR_0x4092, 2
compare VAR_LITTLEROOT_INTRO_STATE, 2
call_if_eq LittlerootTown_EventScript_1E7E67
call_if_unset FLAG_RESCUED_BIRCH, LittlerootTown_EventScript_1E7E6F
compare VAR_0x4050, 3
call_if_eq LittlerootTown_EventScript_1E7E92
compare VAR_0x4082, 4
compare VAR_LITTLEROOT_HOUSES_STATE, 4
call_if_eq LittlerootTown_EventScript_1E7E5C
compare VAR_0x408C, 4
compare VAR_LITTLEROOT_HOUSES_STATE_2, 4
call_if_eq LittlerootTown_EventScript_1E7E5C
compare VAR_0x40C7, 1
call_if_eq LittlerootTown_EventScript_1E7E53
compare VAR_0x408D, 3
compare VAR_LITTLEROOT_RIVAL_STATE, 3
call_if_eq LittlerootTown_EventScript_1E7E4F
compare VAR_0x40D3, 1
call_if_eq LittlerootTown_EventScript_1E7E4B
@@ -44,8 +44,8 @@ LittlerootTown_EventScript_1E7E53:: @ 81E7E53
return
LittlerootTown_EventScript_1E7E5C:: @ 81E7E5C
setvar VAR_0x4082, 5
setvar VAR_0x408C, 5
setvar VAR_LITTLEROOT_HOUSES_STATE, 5
setvar VAR_LITTLEROOT_HOUSES_STATE_2, 5
return
LittlerootTown_EventScript_1E7E67:: @ 81E7E67
@@ -83,8 +83,8 @@ LittlerootTown_EventScript_1E7EB9:: @ 81E7EB9
return
LittlerootTown_MapScript2_1E7EC1: @ 81E7EC1
map_script_2 VAR_0x4092, 1, LittlerootTown_EventScript_1E7EDB
map_script_2 VAR_0x4092, 2, LittlerootTown_EventScript_1E7EF9
map_script_2 VAR_LITTLEROOT_INTRO_STATE, 1, LittlerootTown_EventScript_1E7EDB
map_script_2 VAR_LITTLEROOT_INTRO_STATE, 2, LittlerootTown_EventScript_1E7EF9
map_script_2 VAR_0x40D3, 1, LittlerootTown_EventScript_1E7FB1
.2byte 0
@@ -136,7 +136,7 @@ LittlerootTown_EventScript_1E7F17:: @ 81E7F17
applymovement EVENT_OBJ_ID_PLAYER, LittlerootTown_Movement_1E7FA9
waitmovement 0
setflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE
setvar VAR_0x4092, 3
setvar VAR_LITTLEROOT_INTRO_STATE, 3
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
closedoor VAR_0x8004, VAR_0x8005
waitdooranim