Merge pull request #1536 from GriffinRichards/clean-braille

Add font id constants, better braille support
This commit is contained in:
GriffinR
2021-11-03 13:17:29 -04:00
committed by GitHub
134 changed files with 2116 additions and 1967 deletions

View File

@@ -1804,7 +1804,7 @@ static bool8 Fishing_ShowDots(struct Task *task)
}
else
{
AddTextPrinterParameterized(0, 1, dot, task->tNumDots * 8, 1, 0, NULL);
AddTextPrinterParameterized(0, FONT_NORMAL, dot, task->tNumDots * 8, 1, 0, NULL);
task->tNumDots++;
}
}
@@ -1853,7 +1853,7 @@ static bool8 Fishing_CheckForBite(struct Task *task)
static bool8 Fishing_GotBite(struct Task *task)
{
AlignFishingAnimationFrames();
AddTextPrinterParameterized(0, 1, gText_OhABite, 0, 17, 0, NULL);
AddTextPrinterParameterized(0, FONT_NORMAL, gText_OhABite, 0, 17, 0, NULL);
task->tStep++;
task->tFrameCounter = 0;
return FALSE;
@@ -1908,7 +1908,7 @@ static bool8 Fishing_MonOnHook(struct Task *task)
{
AlignFishingAnimationFrames();
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 1, gText_PokemonOnHook, 1, 0, 2, 1, 3);
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_PokemonOnHook, 1, 0, 2, 1, 3);
task->tStep++;
task->tFrameCounter = 0;
return FALSE;
@@ -1955,7 +1955,7 @@ static bool8 Fishing_NotEvenNibble(struct Task *task)
AlignFishingAnimationFrames();
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection()));
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 1, gText_NotEvenANibble, 1, 0, 2, 1, 3);
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_NotEvenANibble, 1, 0, 2, 1, 3);
task->tStep = FISHING_SHOW_RESULT;
return TRUE;
}
@@ -1965,7 +1965,7 @@ static bool8 Fishing_GotAway(struct Task *task)
AlignFishingAnimationFrames();
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection()));
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 1, gText_ItGotAway, 1, 0, 2, 1, 3);
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_ItGotAway, 1, 0, 2, 1, 3);
task->tStep++;
return TRUE;
}