sync fldeff function names with pokeruby
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@@ -1256,7 +1256,7 @@ void sub_80EA3E4(u8 taskId)
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}
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else if (MetatileBehavior_IsSecretBaseBalloon(behavior) == TRUE)
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{
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sub_80FA5E4(MapGridGetMetatileIdAt(x, y), x, y);
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PopSecretBaseBalloon(MapGridGetMetatileIdAt(x, y), x, y);
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if (gUnknown_0203A01D == TRUE)
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{
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switch ((int)MapGridGetMetatileIdAt(x, y))
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@@ -1278,7 +1278,7 @@ void sub_80EA3E4(u8 taskId)
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{
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VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x400);
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}
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sub_80FA794(x, y);
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ShatterSecretBaseBreakableDoor(x, y);
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}
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else if (MetatileBehavior_IsSecretBaseSoundMat(behavior) == TRUE){
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if (gUnknown_0203A01D == TRUE) {
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