sync fldeff function names with pokeruby

This commit is contained in:
garak
2018-12-09 22:24:54 -05:00
parent b4312648e2
commit e1e2132a37
12 changed files with 169 additions and 254 deletions

View File

@@ -1256,7 +1256,7 @@ void sub_80EA3E4(u8 taskId)
}
else if (MetatileBehavior_IsSecretBaseBalloon(behavior) == TRUE)
{
sub_80FA5E4(MapGridGetMetatileIdAt(x, y), x, y);
PopSecretBaseBalloon(MapGridGetMetatileIdAt(x, y), x, y);
if (gUnknown_0203A01D == TRUE)
{
switch ((int)MapGridGetMetatileIdAt(x, y))
@@ -1278,7 +1278,7 @@ void sub_80EA3E4(u8 taskId)
{
VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x400);
}
sub_80FA794(x, y);
ShatterSecretBaseBreakableDoor(x, y);
}
else if (MetatileBehavior_IsSecretBaseSoundMat(behavior) == TRUE){
if (gUnknown_0203A01D == TRUE) {