Clear up misleading egg step name

This commit is contained in:
GriffinR
2020-05-27 16:41:23 -04:00
parent 79a1127122
commit e27c3d2abd
3 changed files with 11 additions and 11 deletions
+9 -9
View File
@@ -892,11 +892,11 @@ static bool8 TryProduceOrHatchEgg(struct DayCare *daycare)
TriggerPendingDaycareEgg();
}
// Hatch Egg
// Try to hatch Egg
if (++daycare->stepCounter == 255)
{
u32 steps;
u8 toSub = GetEggStepsToSubtract();
u32 eggCycles;
u8 toSub = GetEggCyclesToSubtract();
for (i = 0; i < gPlayerPartyCount; i++)
{
@@ -905,15 +905,15 @@ static bool8 TryProduceOrHatchEgg(struct DayCare *daycare)
if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_BAD_EGG))
continue;
steps = GetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP);
if (steps != 0)
eggCycles = GetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP);
if (eggCycles != 0)
{
if (steps >= toSub)
steps -= toSub;
if (eggCycles >= toSub)
eggCycles -= toSub;
else
steps -= 1;
eggCycles -= 1;
SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, &steps);
SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, &eggCycles);
}
else
{