begin decompiling main.s
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+9
-9
@@ -5,8 +5,8 @@
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.text
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thumb_func_start sound_sources_off
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sound_sources_off: @ 80A2DD4
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thumb_func_start InitMapMusic
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InitMapMusic: @ 80A2DD4
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push {lr}
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ldr r1, =gUnknown_03005DF8
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movs r0, 0
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@@ -15,10 +15,10 @@ sound_sources_off: @ 80A2DD4
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pop {r0}
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bx r0
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.pool
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thumb_func_end sound_sources_off
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thumb_func_end InitMapMusic
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thumb_func_start sound_something
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sound_something: @ 80A2DE8
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thumb_func_start MapMusicMain
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MapMusicMain: @ 80A2DE8
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push {r4,r5,lr}
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ldr r0, =gUnknown_03000F4C
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ldrb r1, [r0]
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@@ -111,7 +111,7 @@ _080A2ECA:
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pop {r0}
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bx r0
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.pool
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thumb_func_end sound_something
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thumb_func_end MapMusicMain
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thumb_func_start map_music_set_to_zero
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map_music_set_to_zero: @ 80A2EE0
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@@ -1056,7 +1056,7 @@ sub_80A3678: @ 80A3678
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lsrs r0, 24
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cmp r0, 0x1
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beq _080A3694
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bl sub_8000964
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bl ClearPokemonCrySongs
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movs r0, 0x1
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b _080A3696
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.pool
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@@ -1073,7 +1073,7 @@ sub_80A369C: @ 80A369C
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ldr r0, =gUnknown_020383E8
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ldr r0, [r0]
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bl m4aMPlayStop
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bl sub_8000964
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bl ClearPokemonCrySongs
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pop {r0}
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bx r0
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.pool
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@@ -1098,7 +1098,7 @@ sub_80A36C8: @ 80A36C8
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bl IsPokemonCryPlaying
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cmp r0, 0
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bne _080A36E4
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bl sub_8000964
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bl ClearPokemonCrySongs
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movs r0, 0
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b _080A36E6
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.pool
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