gRandomMove to gCalledMove

This commit is contained in:
DizzyEggg
2018-09-22 18:41:00 +02:00
parent a1edceb595
commit e362c06aea
6 changed files with 17 additions and 17 deletions

View File

@@ -190,7 +190,7 @@ static void atk5F_swapattackerwithtarget(void);
static void atk60_incrementgamestat(void);
static void atk61_drawpartystatussummary(void);
static void atk62_hidepartystatussummary(void);
static void atk63_jumptorandomattack(void);
static void atk63_jumptocalledattack(void);
static void atk64_statusanimation(void);
static void atk65_status2animation(void);
static void atk66_chosenstatusanimation(void);
@@ -442,7 +442,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atk60_incrementgamestat,
atk61_drawpartystatussummary,
atk62_hidepartystatussummary,
atk63_jumptorandomattack,
atk63_jumptocalledattack,
atk64_statusanimation,
atk65_status2animation,
atk66_chosenstatusanimation,
@@ -6049,12 +6049,12 @@ static void atk62_hidepartystatussummary(void)
gBattlescriptCurrInstr += 2;
}
static void atk63_jumptorandomattack(void)
static void atk63_jumptocalledattack(void)
{
if (gBattlescriptCurrInstr[1])
gCurrentMove = gRandomMove;
gCurrentMove = gCalledMove;
else
gChosenMove = gCurrentMove = gRandomMove;
gChosenMove = gCurrentMove = gCalledMove;
gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
}
@@ -8509,10 +8509,10 @@ static void atkA9_trychoosesleeptalkmove(void)
movePosition = Random() & 3;
} while ((gBitTable[movePosition] & unusableMovesBits));
gRandomMove = gBattleMons[gBattlerAttacker].moves[movePosition];
gCalledMove = gBattleMons[gBattlerAttacker].moves[movePosition];
gCurrMovePos = movePosition;
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gBattlerTarget = GetMoveTarget(gRandomMove, 0);
gBattlerTarget = GetMoveTarget(gCalledMove, 0);
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
@@ -9737,8 +9737,8 @@ static void atkDE_asistattackselect(void)
if (chooseableMovesNo)
{
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gRandomMove = movesArray[((Random() & 0xFF) * chooseableMovesNo) >> 8];
gBattlerTarget = GetMoveTarget(gRandomMove, 0);
gCalledMove = movesArray[((Random() & 0xFF) * chooseableMovesNo) >> 8];
gBattlerTarget = GetMoveTarget(gCalledMove, 0);
gBattlescriptCurrInstr += 5;
}
else