use rodata for save_failed_screen
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@@ -190,7 +190,7 @@ u16 AddWindow(const struct WindowTemplate *template)
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return win;
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}
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int AddWindowWithoutTileMap(struct WindowTemplate *template)
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int AddWindowWithoutTileMap(const struct WindowTemplate *template)
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{
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u16 win;
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u8 bgLayer;
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