Finish battle_anim_mons doc
This commit is contained in:
@@ -2205,7 +2205,7 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit)
|
||||
|
||||
gBattlerSpriteIds[battlerId] = CreateSprite(
|
||||
&gMultiuseSpriteTemplate,
|
||||
GetBattlerSpriteCoord(battlerId, 2),
|
||||
GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2),
|
||||
GetBattlerSpriteDefault_Y(battlerId),
|
||||
GetBattlerSpriteSubpriority(battlerId));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user