More work on use pokeblock
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@@ -37,6 +37,9 @@ static void sub_81D24A4(struct UnknownStruct_81D1ED4 *a0);
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static void sub_81D2634(struct UnknownStruct_81D1ED4 *a0);
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static void MoveRelearnerCursorCallback(s32 itemIndex, bool8 onInit, struct ListMenu *list);
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static void nullsub_79(void);
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static void sub_81D3408(struct Sprite *sprite);
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/*static*/ void sub_81D3564(struct Sprite *sprite);
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static void sub_81D35E8(struct Sprite *sprite);
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static const struct WindowTemplate sUnknown_086253E8[] =
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{
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@@ -1243,7 +1246,7 @@ void sub_81D2ED4(u8 *dst, u8 *nameDst, u16 boxId, u16 monId, u16 arg5, u16 arg6,
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}
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}
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void sub_81D2F78(struct Unk81D2F78_Struct *arg0, u8 *sheen, u16 boxId, u16 monId, u16 arg5, u16 id, u16 arg7, bool8 arg8)
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void sub_81D2F78(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 arg5, u16 id, u16 arg7, bool8 arg8)
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{
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u16 i;
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@@ -1252,30 +1255,30 @@ void sub_81D2F78(struct Unk81D2F78_Struct *arg0, u8 *sheen, u16 boxId, u16 monId
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if (arg5 != arg7)
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{
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arg0->contestStats[id][0] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_COOL, NULL);
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arg0->contestStats[id][1] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_TOUGH, NULL);
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arg0->contestStats[id][2] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SMART, NULL);
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arg0->contestStats[id][3] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_CUTE, NULL);
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arg0->contestStats[id][4] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_BEAUTY, NULL);
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arg0->unk0[id][0] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_COOL, NULL);
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arg0->unk0[id][1] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_TOUGH, NULL);
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arg0->unk0[id][2] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_SMART, NULL);
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arg0->unk0[id][3] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_CUTE, NULL);
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arg0->unk0[id][4] = GetBoxOrPartyMonData(boxId, monId, MON_DATA_BEAUTY, NULL);
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sheen[id] = (GetBoxOrPartyMonData(boxId, monId, MON_DATA_SHEEN, NULL) != 0xFF)
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? GetBoxOrPartyMonData(boxId, monId, MON_DATA_SHEEN, NULL) / 29u
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: 9;
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sub_81D2754(arg0->contestStats[id], arg0->field_20[id]);
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sub_81D2754(arg0->unk0[id], arg0->unk14[id]);
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}
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else
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{
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for (i = 0; i < 5; i++)
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{
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arg0->contestStats[id][i] = 0;
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arg0->field_20[id][i].unk0 = 155;
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arg0->field_20[id][i].unk2 = 91;
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arg0->unk0[id][i] = 0;
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arg0->unk14[id][i].unk0 = 155;
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arg0->unk14[id][i].unk2 = 91;
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}
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}
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}
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void sub_81D3094(u8 *tilesDst, u8 *palDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7)
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void sub_81D3094(void *tilesDst, void *palDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7)
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{
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if (!arg7)
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arg6--;
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@@ -1325,10 +1328,10 @@ bool8 sub_81D31A4(struct UnknownStruct_81D1ED4 *arg0, s16 *arg1)
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return ((var1 != 0) || (var2 != 0));
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}
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const u32 gUnknown_08625560[] = INCBIN_U32("graphics/pokenav/pokeball.4bpp");
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const u32 gUnknown_08625660[] = INCBIN_U32("graphics/pokenav/pokeball_placeholder.4bpp");
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const u16 gUnknown_08625680[] = INCBIN_U16("graphics/pokenav/sparkle.gbapal");
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const u32 gUnknown_086256A0[] = INCBIN_U32("graphics/pokenav/sparkle.4bpp");
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static const u32 gUnknown_08625560[] = INCBIN_U32("graphics/pokenav/pokeball.4bpp");
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static const u32 gUnknown_08625660[] = INCBIN_U32("graphics/pokenav/pokeball_placeholder.4bpp");
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static const u16 gUnknown_08625680[] = INCBIN_U16("graphics/pokenav/sparkle.gbapal");
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static const u32 gUnknown_086256A0[] = INCBIN_U32("graphics/pokenav/sparkle.4bpp");
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static const struct OamData sOamData_8625A20 =
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{
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@@ -1347,7 +1350,7 @@ static const struct OamData sOamData_8625A20 =
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.affineParam = 0
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};
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const struct OamData sOamData_8625A28 =
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static const struct OamData sOamData_8625A28 =
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{
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.y = 0,
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.affineMode = 0,
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@@ -1376,7 +1379,7 @@ static const union AnimCmd sSpriteAnim_8625A38[] =
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ANIMCMD_END
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};
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const union AnimCmd *const sSpriteAnimTable_8625A40[] =
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static const union AnimCmd *const sSpriteAnimTable_8625A40[] =
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{
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sSpriteAnim_8625A30,
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sSpriteAnim_8625A38
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@@ -1451,3 +1454,188 @@ void sub_81D32B0(struct SpriteSheet *sheet, struct SpritePalette *pal)
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*sheet = dataSheet;
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*pal = dataPal;
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}
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static void sub_81D32D4(struct Sprite *sprite)
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{
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if (++sprite->data[1] > 60)
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{
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sprite->data[1] = 0;
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sub_81D3408(sprite);
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}
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}
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static void sub_81D32F4(struct Sprite *sprite)
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{
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if (sprite->animEnded)
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{
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sprite->data[1] = 0;
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sprite->callback = sub_81D32D4;
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}
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}
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// Todo: Move these variables to C.
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extern const s16 gUnknown_08625B2C[][2];
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extern const struct SpriteTemplate gUnknown_08625B14;
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void sub_81D3314(struct Sprite *sprite)
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{
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struct Sprite *sprite2 = &gSprites[sprite->data[4]];
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if (sprite2 != NULL)
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{
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sprite->pos1.x = sprite2->pos1.x + sprite2->pos2.x + gUnknown_08625B2C[sprite->data[0]][0];
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sprite->pos1.y = sprite2->pos1.y + sprite2->pos2.y + gUnknown_08625B2C[sprite->data[0]][1];
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}
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else
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{
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sprite->pos1.x = gUnknown_08625B2C[sprite->data[0]][0] + 40;
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sprite->pos1.y = gUnknown_08625B2C[sprite->data[0]][1] + 104;
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}
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}
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void sub_81D338C(u8 arg0, u8 arg1, struct Sprite **sprites)
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{
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u16 i;
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for (i = 0; i < 10; i++)
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{
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if (sprites[i] != NULL)
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{
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sprites[i]->data[0] = i;
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sprites[i]->data[1] = (i * 16) + 1;
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sprites[i]->data[2] = arg0;
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sprites[i]->data[3] = i;
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if (arg1 == 0 || arg0 != 9)
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{
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sprites[i]->callback = sub_81D3564;
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}
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else
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{
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sub_81D3314(sprites[i]);
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sub_81D35E8(sprites[i]);
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sprites[i]->callback = sub_81D32F4;
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sprites[i]->invisible = FALSE;
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}
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}
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}
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}
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static void sub_81D3408(struct Sprite *sprite)
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{
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u16 i;
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u8 id = sprite->data[5];
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for (i = 0; i < sprite->data[2] + 1; i++)
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{
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gSprites[id].data[1] = (gSprites[id].data[0] * 16) + 1;
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gSprites[id].callback = sub_81D3564;
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id = gSprites[id].data[5];
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}
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}
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void sub_81D3464(struct Sprite **sprites)
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{
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u8 i;
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for (i = 0; i < 10; i++)
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sprites[i] = NULL;
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}
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void sub_81D3480(struct Sprite **sprites, u8 arg1, u8 arg2)
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{
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u16 i, spriteId, firstSpriteId = 0;
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u8 count = arg2;
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for (i = 0; i < count + 1; i++)
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{
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spriteId = CreateSprite(&gUnknown_08625B14, 0, 0, 0);
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if (spriteId != MAX_SPRITES)
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{
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sprites[i] = &gSprites[spriteId];
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sprites[i]->invisible = TRUE;
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sprites[i]->data[4] = arg1;
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if (i != 0)
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sprites[i - 1]->data[5] = spriteId;
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else
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firstSpriteId = spriteId;
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}
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else
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{
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break;
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}
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}
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sprites[count]->data[5] = firstSpriteId;
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sub_81D338C(count, 1, sprites);
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}
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void sub_81D3520(struct Sprite **sprites)
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{
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u16 i;
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for (i = 0; i < 10; i++)
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{
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if (sprites[i] != NULL)
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{
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DestroySprite(sprites[i]);
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sprites[i] = NULL;
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}
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else
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{
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break;
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}
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}
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}
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void sub_81D354C(struct Sprite **sprites)
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{
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sub_81D3520(sprites);
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FreeSpriteTilesByTag(104);
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FreeSpritePaletteByTag(104);
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}
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/*static*/ void sub_81D3564(struct Sprite *sprite)
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{
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if (sprite->data[1] != 0)
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{
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if (--sprite->data[1] != 0)
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return;
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SeekSpriteAnim(sprite, 0);
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sprite->invisible = FALSE;
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}
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sub_81D3314(sprite);
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if (sprite->animEnded)
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{
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sprite->invisible = TRUE;
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if (sprite->data[3] == sprite->data[2])
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{
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if (sprite->data[3] == 9)
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{
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sub_81D35E8(sprite);
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sprite->callback = sub_81D32F4;
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}
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else
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{
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sprite->callback = sub_81D32D4;
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}
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}
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else
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{
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sprite->callback = SpriteCallbackDummy;
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}
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}
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}
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static void sub_81D35E8(struct Sprite *sprite)
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{
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u8 i, id = sprite->data[5];
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for (i = 0; i < sprite->data[2] + 1; i++)
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{
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SeekSpriteAnim(&gSprites[id], 0);
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gSprites[id].invisible = FALSE;
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id = gSprites[id].data[5];
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}
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}
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