Sync minigame_countdown

This commit is contained in:
GriffinR
2020-04-08 17:23:32 -04:00
parent 8853588af0
commit e485857df3
9 changed files with 654 additions and 631 deletions
+3 -3
View File
@@ -12,7 +12,7 @@
#include "m4a.h"
#include "main.h"
#include "palette.h"
#include "pokemon_jump.h"
#include "minigame_countdown.h"
#include "random.h"
#include "save.h"
#include "script.h"
@@ -667,7 +667,7 @@ static void sub_8024E38(void)
switch (gUnknown_02022C98->unk10)
{
case 0:
sub_802EB24(7, 8, 120, 80, 0);
StartMinigameCountdown(7, 8, 120, 80, 0);
gUnknown_02022C98->unk10++;
break;
case 1:
@@ -682,7 +682,7 @@ static void sub_8024E38(void)
}
break;
case 3:
if (!sub_802EB84())
if (!IsMinigameCountdownRunning())
{
gUnknown_02022C98->unk10++;
}