if_undefeated macro to if_not_defeated
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@@ -48,7 +48,7 @@ Route111_OnTransition: @ 81F0D87
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call_if_eq Route111_EventScript_SetMirageTowerGone
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call Route111_EventScript_CheckSetSandstorm
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call GabbyAndTy_EventScript_UpdateLocation
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goto_if_undefeated TRAINER_VICKY, Route111_EventScript_SetWinstratesNotDefeated
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goto_if_not_defeated TRAINER_VICKY, Route111_EventScript_SetWinstratesNotDefeated
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end
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Route111_EventScript_SetFallingPlayerGfx:: @ 81F0DC2
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