Document some not labeled battle things
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@@ -34,11 +34,11 @@
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#define B_TXT_EFF_ABILITY 0x1B
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#define B_TXT_TRAINER1_CLASS 0x1C
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#define B_TXT_TRAINER1_NAME 0x1D
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#define B_TXT_1E 0x1E // trainer name for a link player
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#define B_TXT_1F 0x1F // trainer name for a link player
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#define B_TXT_20 0x20 // trainer name for a link player
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#define B_TXT_21 0x21 // trainer name for a link player
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#define B_TXT_22 0x22 // trainer name for a link player
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#define B_TXT_LINK_PLAYER_NAME 0x1E
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#define B_TXT_LINK_PARTNER_NAME 0x1F
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#define B_TXT_LINK_OPPONENT1_NAME 0x20
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#define B_TXT_LINK_OPPONENT2_NAME 0x21
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#define B_TXT_LINK_SCR_TRAINER_NAME 0x22
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#define B_TXT_PLAYER_NAME 0x23
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#define B_TXT_TRAINER1_LOSE_TEXT 0x24
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#define B_TXT_TRAINER1_WIN_TEXT 0x25
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@@ -46,7 +46,7 @@
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// Battle Type Flags
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#define BATTLE_TYPE_DOUBLE 0x0001
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#define BATTLE_TYPE_LINK 0x0002
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#define BATTLE_TYPE_WILD 0x0004
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#define BATTLE_TYPE_IS_MASTER 0x0004 // In not-link battles, it's always set.
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#define BATTLE_TYPE_TRAINER 0x0008
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#define BATTLE_TYPE_FIRST_BATTLE 0x0010
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#define BATTLE_TYPE_20 0x0020
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