Document some not labeled battle things
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@@ -5307,7 +5307,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
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// I have to re-use this variable to match.
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r5 = gActiveBattler;
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gActiveBattler = battlerId;
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BtlController_EmitGetMonData(0, 0, 0);
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BtlController_EmitGetMonData(0, REQUEST_ALL_BATTLE, 0);
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MarkBattlerForControllerExec(gActiveBattler);
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gActiveBattler = r5;
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}
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