Use trainer type constants

This commit is contained in:
GriffinR
2020-03-27 10:24:10 -04:00
committed by huderlem
parent 09b39527ff
commit e5757a3def
429 changed files with 2775 additions and 2766 deletions

View File

@@ -22,7 +22,7 @@
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleFactoryLobby_EventScript_SinglesAttendant",
"flag": "0"
@@ -35,7 +35,7 @@
"movement_type": "MOVEMENT_TYPE_WANDER_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleFactoryLobby_EventScript_Woman",
"flag": "0"
@@ -48,7 +48,7 @@
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleFactoryLobby_EventScript_Camper",
"flag": "0"
@@ -61,7 +61,7 @@
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleFactoryLobby_EventScript_Picnicker",
"flag": "0"
@@ -74,7 +74,7 @@
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleFactoryLobby_EventScript_FatMan",
"flag": "0"
@@ -87,7 +87,7 @@
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleFactoryLobby_EventScript_DoublesAttendant",
"flag": "0"