Use trainer type constants
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@@ -22,7 +22,7 @@
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"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
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"movement_range_x": 1,
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"movement_range_y": 1,
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"trainer_type": "0",
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_NPC",
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"flag": "0"
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@@ -35,7 +35,7 @@
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"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
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"movement_range_x": 1,
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"movement_range_y": 1,
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"trainer_type": "0",
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon",
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"flag": "0"
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