Use trainer type constants
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@@ -33,7 +33,7 @@
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"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
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"movement_range_x": 0,
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"movement_range_y": 1,
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"trainer_type": "0",
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "FallarborTown_EventScript_Girl",
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"flag": "0"
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@@ -46,7 +46,7 @@
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"movement_type": "MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT",
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"movement_range_x": 1,
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"movement_range_y": 0,
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"trainer_type": "0",
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "FallarborTown_EventScript_ExpertM",
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"flag": "0"
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@@ -59,7 +59,7 @@
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"movement_type": "MOVEMENT_TYPE_WANDER_UP_AND_DOWN",
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"movement_range_x": 1,
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"movement_range_y": 1,
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"trainer_type": "0",
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "FallarborTown_EventScript_Gentleman",
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"flag": "0"
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@@ -72,7 +72,7 @@
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"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
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"movement_range_x": 1,
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"movement_range_y": 0,
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"trainer_type": "0",
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "FallarborTown_EventScript_Azurill",
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"flag": "FLAG_HIDE_FALLARBOR_AZURILL"
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