Clean up pokemon/ball/dex mentions in comments

This commit is contained in:
Bassoonian
2023-12-12 19:02:36 +01:00
parent e4149e83f8
commit e5ac2fe0b1
73 changed files with 228 additions and 228 deletions

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@@ -16,12 +16,12 @@
#define PALACE_DATA_WIN_STREAK 1
#define PALACE_DATA_WIN_STREAK_ACTIVE 2
// Pokemon in Battle Palace have a move "group" type preference depending on nature
// Pokémon in Battle Palace have a move "group" type preference depending on nature
#define PALACE_MOVE_GROUP_ATTACK 0
#define PALACE_MOVE_GROUP_DEFENSE 1
#define PALACE_MOVE_GROUP_SUPPORT 2
// In palace doubles battles pokemon have a target preference depending on nature
// In palace doubles battles Pokémon have a target preference depending on nature
#define PALACE_TARGET_STRONGER 0
#define PALACE_TARGET_WEAKER 1
#define PALACE_TARGET_RANDOM 2

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@@ -62,7 +62,7 @@
#define DEPT_STORE_FLOORNUM_11F 14
#define DEPT_STORE_FLOORNUM_ROOFTOP 15
// Lilycove Pokemon Trainer Fan Club
// Lilycove Pokémon Trainer Fan Club
#define NUM_TRAINER_FAN_CLUB_MEMBERS 8
#define FANCLUB_GOT_FIRST_FANS 7

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@@ -2,9 +2,9 @@
#define GUARD_CONSTANTS_GLOBAL_H
// Invalid Versions show as "----------" in Gen 4 and Gen 5's summary screen.
// In Gens 6 and 7, invalid versions instead show "a distant land" in the summary screen.
// In Gen 4 only, migrated Pokemon with Diamond, Pearl, or Platinum's ID show as "----------".
// In Gen 4 only, migrated Pokémon with Diamond, Pearl, or Platinum's ID show as "----------".
// Gen 5 and up read Diamond, Pearl, or Platinum's ID as "Sinnoh".
// In Gen 4 and up, migrated Pokemon with HeartGold or SoulSilver's ID show the otherwise unused "Johto" string.
// In Gen 4 and up, migrated Pokémon with HeartGold or SoulSilver's ID show the otherwise unused "Johto" string.
#define VERSION_SAPPHIRE 1
#define VERSION_RUBY 2
#define VERSION_EMERALD 3

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@@ -23,7 +23,7 @@
#define FIRST_BALL ITEM_MASTER_BALL
#define LAST_BALL ITEM_PREMIER_BALL
// Pokemon Items
// Pokémon Items
#define ITEM_POTION 13
#define ITEM_ANTIDOTE 14
#define ITEM_BURN_HEAL 15
@@ -476,7 +476,7 @@
#define ITEM_B_USE_MEDICINE 1
#define ITEM_B_USE_OTHER 2
// Check if the item is one that can be used on a Pokemon.
// Check if the item is one that can be used on a Pokémon.
#define ITEM_HAS_EFFECT(item) ((item) >= ITEM_POTION && (item) <= MAX_BERRY_INDEX)
#endif // GUARD_CONSTANTS_ITEMS_H

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@@ -1,7 +1,7 @@
#ifndef GUARD_CONSTANTS_POKEDEX_H
#define GUARD_CONSTANTS_POKEDEX_H
// National Pokedex order
// National Pokédex order
enum {
NATIONAL_DEX_NONE,
// Kanto
@@ -425,7 +425,7 @@ enum {
#define JOHTO_DEX_COUNT NATIONAL_DEX_CELEBI
#define NATIONAL_DEX_COUNT NATIONAL_DEX_DEOXYS
// Hoenn Pokedex order
// Hoenn Pokédex order
enum {
HOENN_DEX_NONE,
HOENN_DEX_TREECKO,
@@ -631,7 +631,7 @@ enum {
HOENN_DEX_JIRACHI,
HOENN_DEX_DEOXYS,
// End of Hoenn Dex (see HOENN_DEX_COUNT)
// Here below have values but are excluded from the Pokedex
// Here below have values but are excluded from the Pokédex
HOENN_DEX_BULBASAUR,
HOENN_DEX_IVYSAUR,
HOENN_DEX_VENUSAUR,

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@@ -1,7 +1,7 @@
#ifndef GUARD_CONSTANTS_POKEMON_H
#define GUARD_CONSTANTS_POKEMON_H
// Pokemon types
// Pokémon types
#define TYPE_NONE 255
#define TYPE_NORMAL 0
#define TYPE_FIGHTING 1
@@ -23,7 +23,7 @@
#define TYPE_DARK 17
#define NUMBER_OF_MON_TYPES 18
// Pokemon egg groups
// Pokémon egg groups
#define EGG_GROUP_NONE 0
#define EGG_GROUP_MONSTER 1
#define EGG_GROUP_WATER_1 2
@@ -43,7 +43,7 @@
#define EGG_GROUPS_PER_MON 2
// Pokemon natures
// Pokémon natures
#define NATURE_HARDY 0
#define NATURE_LONELY 1
#define NATURE_BRAVE 2
@@ -71,7 +71,7 @@
#define NATURE_QUIRKY 24
#define NUM_NATURES 25
// Pokemon Stats
// Pokémon Stats
#define STAT_HP 0
#define STAT_ATK 1
#define STAT_DEF 2
@@ -220,7 +220,7 @@
#define GROWTH_FAST 4
#define GROWTH_SLOW 5
// Body colors for pokedex search
// Body colors for Pokédex search
#define BODY_COLOR_RED 0
#define BODY_COLOR_BLUE 1
#define BODY_COLOR_YELLOW 2
@@ -263,7 +263,7 @@
#define MON_PIC_HEIGHT 64
#define MON_PIC_SIZE (MON_PIC_WIDTH * MON_PIC_HEIGHT / 2)
// Most pokemon have 2 frames (a default and an alternate for their animation).
// Most Pokémon have 2 frames (a default and an alternate for their animation).
// There are 4 exceptions:
// - Castform has 4 frames, 1 for each form
// - Deoxys has 2 frames, 1 for each form

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@@ -170,7 +170,7 @@
#define NUM_SECRET_BASE_FLAGS 32 // by definition, bitfield of 2 u16s
// TV Show states for Pokemon Contest Live Updates
// TV Show states for Pokémon Contest Live Updates
#define CONTESTLIVE_STATE_INTRO 0
#define CONTESTLIVE_STATE_WON_BOTH_ROUNDS 1
#define CONTESTLIVE_STATE_BETTER_ROUND2 2