Clean up pokemon/ball/dex mentions in comments
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@@ -1,7 +1,7 @@
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#ifndef GUARD_CONSTANTS_POKEMON_H
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#define GUARD_CONSTANTS_POKEMON_H
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// Pokemon types
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// Pokémon types
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#define TYPE_NONE 255
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#define TYPE_NORMAL 0
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#define TYPE_FIGHTING 1
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@@ -23,7 +23,7 @@
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#define TYPE_DARK 17
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#define NUMBER_OF_MON_TYPES 18
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// Pokemon egg groups
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// Pokémon egg groups
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#define EGG_GROUP_NONE 0
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#define EGG_GROUP_MONSTER 1
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#define EGG_GROUP_WATER_1 2
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@@ -43,7 +43,7 @@
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#define EGG_GROUPS_PER_MON 2
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// Pokemon natures
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// Pokémon natures
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#define NATURE_HARDY 0
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#define NATURE_LONELY 1
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#define NATURE_BRAVE 2
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@@ -71,7 +71,7 @@
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#define NATURE_QUIRKY 24
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#define NUM_NATURES 25
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// Pokemon Stats
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// Pokémon Stats
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#define STAT_HP 0
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#define STAT_ATK 1
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#define STAT_DEF 2
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@@ -220,7 +220,7 @@
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#define GROWTH_FAST 4
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#define GROWTH_SLOW 5
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// Body colors for pokedex search
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// Body colors for Pokédex search
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#define BODY_COLOR_RED 0
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#define BODY_COLOR_BLUE 1
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#define BODY_COLOR_YELLOW 2
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@@ -263,7 +263,7 @@
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#define MON_PIC_HEIGHT 64
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#define MON_PIC_SIZE (MON_PIC_WIDTH * MON_PIC_HEIGHT / 2)
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// Most pokemon have 2 frames (a default and an alternate for their animation).
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// Most Pokémon have 2 frames (a default and an alternate for their animation).
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// There are 4 exceptions:
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// - Castform has 4 frames, 1 for each form
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// - Deoxys has 2 frames, 1 for each form
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