Clean up pokemon/ball/dex mentions in comments
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@@ -14,7 +14,7 @@ void ShowPokemonSummaryScreenHandleDeoxys(u8 mode, struct BoxPokemon *mons, u8 m
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u8 GetMoveSlotToReplace(void);
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void SummaryScreen_SetAnimDelayTaskId(u8 taskId);
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// The Pokemon Summary Screen can operate in different modes. Certain features,
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// The Pokémon Summary Screen can operate in different modes. Certain features,
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// such as move re-ordering, are available in the different modes.
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enum PokemonSummaryScreenMode
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{
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