Clean up pokemon/ball/dex mentions in comments
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@@ -534,7 +534,7 @@ static void OpponentBufferExecCompleted(void)
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static void OpponentHandleGetMonData(void)
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{
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u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data
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u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two Pokémon, trying to get more will result in overwriting data
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u32 size = 0;
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u8 monToCheck;
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s32 i;
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