Clean up pokemon/ball/dex mentions in comments
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@@ -337,7 +337,7 @@ static void GenerateOpponentMons(void)
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if (gFacilityTrainerMons[monId].species == SPECIES_UNOWN)
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continue;
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// Ensure none of the opponent's pokemon are the same as the potential rental pokemon for the player
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// Ensure none of the opponent's Pokémon are the same as the potential rental Pokémon for the player
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for (j = 0; j < (int)ARRAY_COUNT(gSaveBlock2Ptr->frontier.rentalMons); j++)
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{
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if (gFacilityTrainerMons[monId].species == gFacilityTrainerMons[gSaveBlock2Ptr->frontier.rentalMons[j].monId].species)
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@@ -346,7 +346,7 @@ static void GenerateOpponentMons(void)
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if (j != (int)ARRAY_COUNT(gSaveBlock2Ptr->frontier.rentalMons))
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continue;
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// "High tier" pokemon are only allowed on open level mode
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// "High tier" Pokémon are only allowed on open level mode
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if (lvlMode == FRONTIER_LVL_50 && monId > FRONTIER_MONS_HIGH_TIER)
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continue;
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@@ -554,7 +554,7 @@ static void GenerateInitialRentalMons(void)
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i = 0;
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while (i != PARTY_SIZE)
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{
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if (i < rentalRank) // The more times the player has rented, the more initial rentals are generated from a better set of pokemon
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if (i < rentalRank) // The more times the player has rented, the more initial rentals are generated from a better set of Pokémon
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monId = GetFactoryMonId(factoryLvlMode, challengeNum, TRUE);
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else
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monId = GetFactoryMonId(factoryLvlMode, challengeNum, FALSE);
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@@ -562,7 +562,7 @@ static void GenerateInitialRentalMons(void)
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if (gFacilityTrainerMons[monId].species == SPECIES_UNOWN)
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continue;
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// Cannot have two pokemon of the same species.
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// Cannot have two Pokémon of the same species.
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for (j = firstMonId; j < firstMonId + i; j++)
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{
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u16 existingMonId = monIds[j];
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