Clean up pokemon/ball/dex mentions in comments
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@@ -1267,7 +1267,7 @@ static void TryHealMons(u8 healCount)
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for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
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indices[i] = i;
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// Only 'healCount' number of pokemon will be healed.
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// Only 'healCount' number of Pokémon will be healed.
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// The order in which they're (attempted to be) healed is random,
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// and determined by performing 10 random swaps to this index array.
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for (k = 0; k < 10; k++)
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