Clean up pokemon/ball/dex mentions in comments

This commit is contained in:
Bassoonian
2023-12-12 19:02:36 +01:00
parent e4149e83f8
commit e5ac2fe0b1
73 changed files with 228 additions and 228 deletions

View File

@@ -1297,7 +1297,7 @@ void UpdateAmbientCry(s16 *state, u16 *delayCounter)
}
}
// Ambient cries after the first one take between 1200-2399 frames (~20-40 seconds)
// If the player has a pokemon with the ability Swarm in their party, the time is halved to 600-1199 frames (~10-20 seconds)
// If the player has a Pokémon with the ability Swarm in their party, the time is halved to 600-1199 frames (~10-20 seconds)
*delayCounter = ((Random() % 1200) + 1200) / divBy;
*state = AMB_CRY_WAIT;
break;
@@ -1309,7 +1309,7 @@ void UpdateAmbientCry(s16 *state, u16 *delayCounter)
}
break;
case AMB_CRY_IDLE:
// No land/water pokemon on this map
// No land/water Pokémon on this map
break;
}
}
@@ -1320,7 +1320,7 @@ static void ChooseAmbientCrySpecies(void)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE130))
&& !IsMirageIslandPresent())
{
// Only play water pokemon cries on this route
// Only play water Pokémon cries on this route
// when Mirage Island is not present
sIsAmbientCryWaterMon = TRUE;
sAmbientCrySpecies = GetLocalWaterMon();