Clean up pokemon/ball/dex mentions in comments
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@@ -199,7 +199,7 @@ enum {
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CURSOR_AREA_IN_BOX,
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CURSOR_AREA_IN_PARTY,
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CURSOR_AREA_BOX_TITLE,
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CURSOR_AREA_BUTTONS, // Party Pokemon and Close Box
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CURSOR_AREA_BUTTONS, // Party Pokémon and Close Box
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};
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#define CURSOR_AREA_IN_HAND CURSOR_AREA_BOX_TITLE // Alt name for cursor area used by Move Items
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@@ -6687,8 +6687,8 @@ static void LoadSavedMovingMon(void)
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{
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if (sIsMonBeingMoved)
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{
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// If it came from the party load a struct Pokemon,
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// otherwise load a BoxPokemon
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// If it came from the party load a struct Pokémon,
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// otherwise load a BoxPokémon
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if (sMovingMonOrigBoxId == TOTAL_BOXES_COUNT)
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sStorage->movingMon = sSavedMovingMon;
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else
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