Clean up pokemon/ball/dex mentions in comments
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@@ -463,9 +463,9 @@ void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode)
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SetPokemonCryChorus(chorus);
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SetPokemonCryPriority(priority);
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// This is a fancy way to get a cry of a pokemon.
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// This is a fancy way to get a cry of a Pokémon.
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// It creates 4 sets of 128 mini cry tables.
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// If you wish to expand pokemon, you need to
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// If you wish to expand Pokémon, you need to
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// append new cases to the switch.
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species = SpeciesToCryId(species);
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index = species % 128;
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