Clean up pokemon/ball/dex mentions in comments

This commit is contained in:
Bassoonian
2023-12-12 19:02:36 +01:00
parent e4149e83f8
commit e5ac2fe0b1
73 changed files with 228 additions and 228 deletions

View File

@@ -168,7 +168,7 @@ static EWRAM_DATA u8 *sMenuTextTileBuffer = NULL;
// Bytes 0-2 are used for the player's name text
// Bytes 3-5 are used for the partner's name text
// Bytes 6-7 are used for the Cancel text
// Bytes 8-13 are used for the Choose a Pokemon text
// Bytes 8-13 are used for the Choose a Pokémon text
// See the corresponding GFXTAGs in src/data/trade.h
static EWRAM_DATA u8 *sMenuTextTileBuffers[NUM_MENU_TEXT_SPRITES] = {NULL};
@@ -1010,25 +1010,25 @@ static void SetActiveMenuOptions(void)
{
if (i < sTradeMenu->partyCounts[TRADE_PLAYER])
{
// Present player pokemon
// Present player Pokémon
gSprites[sTradeMenu->partySpriteIds[TRADE_PLAYER][i]].invisible = FALSE;
sTradeMenu->optionsActive[i] = TRUE;
}
else
{
// Absent player pokemon
// Absent player Pokémon
sTradeMenu->optionsActive[i] = FALSE;
}
if (i < sTradeMenu->partyCounts[TRADE_PARTNER])
{
// Present partner pokemon
// Present partner Pokémon
gSprites[sTradeMenu->partySpriteIds[TRADE_PARTNER][i]].invisible = FALSE;
sTradeMenu->optionsActive[i + PARTY_SIZE] = TRUE;
}
else
{
// Absent partner pokemon
// Absent partner Pokémon
sTradeMenu->optionsActive[i + PARTY_SIZE] = FALSE;
}
}
@@ -1285,7 +1285,7 @@ static void Leader_HandleCommunication(void)
if (sTradeMenu->playerSelectStatus == STATUS_READY
&& sTradeMenu->partnerSelectStatus == STATUS_READY)
{
// Both players have selected a pokemon to trade
// Both players have selected a Pokémon to trade
sTradeMenu->callbackId = CB_SET_SELECTED_MONS;
sTradeMenu->linkData[0] = LINKCMD_SET_MONS_TO_TRADE;
sTradeMenu->linkData[1] = sTradeMenu->cursorPosition;
@@ -1295,7 +1295,7 @@ static void Leader_HandleCommunication(void)
else if (sTradeMenu->playerSelectStatus == STATUS_READY
&& sTradeMenu->partnerSelectStatus == STATUS_CANCEL)
{
// The player has selected a pokemon to trade,
// The player has selected a Pokémon to trade,
// but the partner has selected Cancel
PrintTradeMessage(MSG_CANCELED);
sTradeMenu->linkData[0] = LINKCMD_PARTNER_CANCEL_TRADE;
@@ -1308,7 +1308,7 @@ static void Leader_HandleCommunication(void)
else if (sTradeMenu->playerSelectStatus == STATUS_CANCEL
&& sTradeMenu->partnerSelectStatus == STATUS_READY)
{
// The partner has selected a pokemon to trade,
// The partner has selected a Pokémon to trade,
// but the player has selected cancel
PrintTradeMessage(MSG_FRIEND_WANTS_TO_TRADE);
sTradeMenu->linkData[0] = LINKCMD_PLAYER_CANCEL_TRADE;
@@ -1465,7 +1465,7 @@ static void CB_ProcessMenuInput(void)
if (sTradeMenu->cursorPosition < PARTY_SIZE)
{
// Selected pokemon in player's party
// Selected Pokémon in player's party
DrawTextBorderOuter(1, 1, 14);
FillWindowPixelBuffer(1, PIXEL_FILL(1));
PrintMenuTable(1, ARRAY_COUNT(sSelectTradeMonActions), sSelectTradeMonActions);
@@ -1476,7 +1476,7 @@ static void CB_ProcessMenuInput(void)
}
else if (sTradeMenu->cursorPosition < PARTY_SIZE * 2)
{
// Selected pokemon in partner's party
// Selected Pokémon in partner's party
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
sTradeMenu->callbackId = CB_SHOW_MON_SUMMARY;
}
@@ -1855,7 +1855,7 @@ static void SetSelectedMon(u8 cursorPosition)
if (sTradeMenu->drawSelectedMonState[whichParty] == 0)
{
// Start the animation to display just the selected
// pokemon in the middle of the screen
// Pokémon in the middle of the screen
sTradeMenu->drawSelectedMonState[whichParty] = 1;
sTradeMenu->selectedMonIdx[whichParty] = cursorPosition;
}
@@ -1889,10 +1889,10 @@ static void DrawSelectedMonScreen(u8 whichParty)
for (i = 0; i < PARTY_SIZE; i++)
ClearWindowTilemap(i + (whichParty * PARTY_SIZE + 2));
// Re-display the selected pokemon
// Re-display the selected Pokémon
gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]].invisible = FALSE;
// Move the selected pokemon to the center
// Move the selected Pokémon to the center
gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]].data[0] = 20;
gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]].data[2] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0]
+ sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14;
@@ -3109,13 +3109,13 @@ static void TradeMons(u8 playerPartyIdx, u8 partnerPartyIdx)
struct Pokemon *partnerMon = &gEnemyParty[partnerPartyIdx];
u16 partnerMail = GetMonData(partnerMon, MON_DATA_MAIL);
// The mail attached to the sent Pokemon no longer exists in your file.
// The mail attached to the sent Pokémon no longer exists in your file.
if (playerMail != MAIL_NONE)
ClearMail(&gSaveBlock1Ptr->mail[playerMail]);
SWAP(*playerMon, *partnerMon, sTradeAnim->tempMon);
// By default, a Pokemon received from a trade will have 70 Friendship.
// By default, a Pokémon received from a trade will have 70 Friendship.
// Eggs use Friendship to track egg cycles, so don't set this on Eggs.
friendship = 70;
if (!GetMonData(playerMon, MON_DATA_IS_EGG))