Document remaining status/general/special anims

This commit is contained in:
GriffinR
2020-02-19 23:13:54 -05:00
committed by huderlem
parent 208057d7ae
commit e633b57593
12 changed files with 120 additions and 114 deletions
+3 -2
View File
@@ -915,14 +915,15 @@ void AminTask_DipMonSpriteToSide(u8 taskId)
gTasks[taskId].func = sub_80D6308;
}
void sub_80D622C(u8 taskId)
// Rotates mon to side and back to original position. For Peck and when a held item activates
void AnimTask_RotateMonToSideAndRestore(u8 taskId)
{
u8 spriteId;
spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]);
PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
gTasks[taskId].data[1] = 0;
gTasks[taskId].data[2] = gBattleAnimArgs[0];
if (gBattleAnimArgs[2] == 0)
if (gBattleAnimArgs[2] == ANIM_ATTACKER)
{
if (GetBattlerSide(gBattleAnimAttacker))
{